Programowanie gier - ebooki
Ebooki z kategorii: Programowanie gier dostępne w księgarni Helion
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Promocja
Oto wyjątkowy przewodnik po platformie Roblox. Składa się z 24 lekcji skonstruowanych w sposób ułatwiający szybkie opanowanie materiału; przeczytanie każdej z nich i wykonanie podanych ćwiczeń zajmie Ci najwyżej godzinę. Lekcje i zadania łącznie tworzą kurs, dzięki któremu nauczysz się samodzielnie kodować w Robloksie. W ramach pracy z książką przy- Druk
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Roblox Lua w 24 godziny. Tworzenie gier dla początkujących Roblox Lua w 24 godziny. Tworzenie gier dla początkujących
(34,50 zł najniższa cena z 30 dni)
44.85 zł
69.00 zł(-35%) -
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W poprzednim tomie Nanonauci, którzy założyli własne Dojo Nano, wymyślili i napisali stronę internetową. Teraz przyszedł czas na grę. Będzie to prosta gra działająca w przeglądarce internetowej. Do kodowania posłuży Ci świetny język JavaScript, którym posługują się najlepsi programiści! W książce znajdziesz dokładne wyjaśnienie, jak przygotować kom- Druk
(7,90 zł najniższa cena z 30 dni)
16.18 zł
24.90 zł(-35%) -
Promocja
Ta książka pomoże Ci postawić pierwsze kroki w środowisku Roblox Studio i poprowadzi Cię przez wszystkie etapy pracy nad grą. Stworzysz wirtualny świat, powołasz do życia barwne postaci, przygotujesz ciekawe scenariusze i przeżyjesz niesamowitą przygodę, jaką jest programowanie. Odkryj niezbędne narzędzia, naucz się języka Lua i rozwiń swoje umiej- Druk
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Młodzi giganci programowania. Roblox z Lua Młodzi giganci programowania. Roblox z Lua
Dawid Leśniakiewicz, Piotr Pełka, Sebastian Langa, Radosław Kulesza, Przemysław Folholc
(23,94 zł najniższa cena z 30 dni)
25.92 zł
39.90 zł(-35%) -
Jak równolegle używać Unity (silnik gry), Blendera (modelowanie 3D i animowanie) oraz GIMP-a (edycja obrazów) Unity to darmowy silnik do tworzenia zaawansowanych gier komputerowych. Blender to darmowe środowisko do tworzenia grafiki 3D. Co może powstać z połączenia tych dwóch narzędzi? Genialne środowisko, dzięki którem
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Czasowo niedostępna
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Promocja
Dowiedz się, jak wygląda proces tworzenia gier komputerowych, jakie role są konieczne na poszczególnych etapach pracy i kto jest za co odpowiedzialny, a także jaką dokumentację trzeba przygotować przed rozpoczęciem produkcji oraz w jej trakcie. Poznaj zakres odpowiedzialności i specyfikę pracy menedżera zarządzającego projektem gry, zdobądź najważn- Druk
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Tworzenie gier komputerowych. Kompendium producenta Tworzenie gier komputerowych. Kompendium producenta
(29,40 zł najniższa cena z 30 dni)
31.85 zł
49.00 zł(-35%) -
W tej książce w wyczerpujący sposób opisano proces tworzenia gier. Wyjaśniono tu zarówno podstawowe, jak i bardziej zaawansowane pojęcia i techniki związane ze stosowaniem środowiska Unity. Najpierw przedstawiono podstawowe informacje na temat Unity. Zaprezentowano struktury gier, grafiki, skryptów, dźwięków, fizyki oraz systemów cząsteczkowych. Na
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Czy chcesz odkryć świat kodowania i stać się młodym programistą w zaledwie jeden dzień? Czy chcesz nauczyć się języka, który otworzy przed tobą drzwi do fascynującego świata technologii? Czy chcesz tworzyć własne gry, aplikacje i nie tylko, korzystając z Pythona, jednego z najbardziej przyjaznych i wszechstronnych języków programowania? Cz
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Python w 1 dzień dla najmłodszych. Naucz się kodowania w Pythonie w 12 godzin Python w 1 dzień dla najmłodszych. Naucz się kodowania w Pythonie w 12 godzin
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Ta książka porusza wszystkie aspekty związane z wykorzystaniem praw fizyki w grach, animacjach i symulacjach tworzonych we Flashu. W trakcie lektury zostaniesz stopniowo i bezboleśnie wprowadzony w świat obliczeń numerycznych — od najprostszych, pozwalających nadać ruch odbijającej się piłce, do najbardziej skomplikowanych, odwzorowujących na
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Wprowadzenie do fizyki w grach, animacjach i symulacjach Flash Wprowadzenie do fizyki w grach, animacjach i symulacjach Flash
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Odkryj świat programowania w Lua i zacznij tworzyć własne, unikalne gry na platformie Roblox! Ta przystępna i skoncentrowana na praktyce książka została zaprojektowana, aby wprowadzić Cię w podstawy kodowania w Lua, umożliwiając Ci szybkie przejście od kompletnego początkującego do twórcy gier w zaledwie 12 godzin. Krok po kroku przeprowadzi Cię pr
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Roblox Lua w 1 dzień. Naucz się kodować w Lua i pisać własne gry już w 12 godzin Roblox Lua w 1 dzień. Naucz się kodować w Lua i pisać własne gry już w 12 godzin
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Zapraszamy cię do fascynującej podróży w niezwykły świat Minecrafta, który otwiera przed tobą drzwi do programowania. Ta książka to klucz do zrozumienia, jak za pomocą kodu możesz stworzyć własne przygody, tworzyć niesamowite konstrukcje i w pełni kontrolować środowisko gry. Odkryj, jak prosty i zabawny może być proces nauki programowania, gdy tylk
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With Unreal Engine's Blueprint visual scripting system, you can create gameplay elements from within Unreal Editor using an intuitive interface. Blueprints Visual Scripting for Unreal Engine 5 is a comprehensive introduction for those who are new to Blueprints and will get you up to speed in no time.
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Blueprints Visual Scripting for Unreal Engine 5. Unleash the true power of Blueprints to create impressive games and applications in UE5 - Third Edition Blueprints Visual Scripting for Unreal Engine 5. Unleash the true power of Blueprints to create impressive games and applications in UE5 - Third Edition
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Promocja
Great things don't happen in a vacuum. But creating an environment for creative thinking and innovation can be a daunting challenge. How can you make it happen at your company? The answer may surprise you: gamestorming.This book includes more than 80 games to help you break down barriers, communicate better, and generate new ideas, insights, and st- ePub + Mobi pkt
Gamestorming. A Playbook for Innovators, Rulebreakers, and Changemakers Gamestorming. A Playbook for Innovators, Rulebreakers, and Changemakers
(84,92 zł najniższa cena z 30 dni)
92.65 zł
109.00 zł(-15%) -
Unity to niezwykle popularne środowisko do tworzenia komputerowych gier 2D i 3D oraz innych materiałów interaktywnych, takich jak filmy, animacje, prezentacje i wizualizacje. Silnik ten działa pod kontrolą większości powszechnie używanych systemów operacyjnych, a powstałe dzięki niemu materiały mogą być uruchamiane na niemal wszystkich platformach
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Promocja
Unity to zintegrowane środowisko umożliwiające tworzenie trójwymiarowych i dwuwymiarowych gier oraz różnego rodzaju interaktywnych treści, takich jak wizualizacje i animacje komputerowe. Wieloplatformowość rozwiązania, prostota używania, bogate funkcje, możliwość generowania materiałów prezentowanych na różnych urządzeniach oraz obsługa różnych jęz- Druk
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(29,94 zł najniższa cena z 30 dni)
32.43 zł
49.90 zł(-35%) -
Jeśli masz podstawową wiedzę o HTML5, CSS i JavaScript, to dzięki tej książce możesz nauczyć się pisania gier działających w przeglądarce. Autor książki, Karl Bunyan, pokazuje, jak zaplanować logikę gry, jak korzystać z bibliotek jQuery i Modernizr, jak renderować elementy gry i tworzyć płynne animacje. Uczy korzystania z efektownych przejść i tran
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HTML5. Tworzenie gier z wykorzystaniem CSS i JavaScript HTML5. Tworzenie gier z wykorzystaniem CSS i JavaScript
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Scratch bez tajemnic zawiera kilkanaście projektów prostych gier napisanych w języku Scratch, stworzonym specjalnie do nauki programowania. Zabawne i intrygujące zadania, które Cię tu czekają, będą nie tylko świetną rozrywką, lecz także wstępem do samodzielnego pisania gier. Zobacz, jak przygotować kosmiczną bitwę, zaprojektować zmasowany atak bakt
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Scratch bez tajemnic. Programowanie gier od podstaw Scratch bez tajemnic. Programowanie gier od podstaw
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Jeśli zawsze marzyłeś o profesjonalnym programowaniu gier, ale nie do końca wiedziałeś, jak się za to zabrać, oto książka, która wszystko zmieni! Ten podręcznik będzie dla Ciebie doskonałym przewodnikiem, prowadzącym od opanowania podstaw frameworku XNA, przez zasady programowania w użytecznym języku C#, aż po tworzenie własnych gier. Przejdziesz n
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Microsoft XNA Game Studio 4.0. Projektuj i buduj własne gry dla konsoli Xbox 360, urządzeń z systemem Windows Phone 7 i własnego PC Microsoft XNA Game Studio 4.0. Projektuj i buduj własne gry dla konsoli Xbox 360, urządzeń z systemem Windows Phone 7 i własnego PC
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Odkryj fascynujący świat Roblox jak nigdy dotąd z tym kompleksowym przewodnikiem, który odsłania tajniki zdobywania darmowych Robuxów, strategie zarabiania w grze oraz podstawy programowania, by stworzyć własne, niepowtarzalne światy! Zostań mistrzem w zdobywaniu darmowych Robuxów dzięki sprawdzonym strategiom i wskazówkom od ekspertów. Krok po
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Poradnik Roblox. Darmowe Robuxy. Zarabianie. Programowanie Poradnik Roblox. Darmowe Robuxy. Zarabianie. Programowanie
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Stwórz Grę Mobilną JavaScript React Native ES6+ React – aktualizacja 2023 Witaj w poradniku wydawnictwa poswojsku.pl, dzięki któremu wspólnie zaprogramujemy grę mobilną Falling Jumping Shapes. Stworzymy projekt od pomysłu przez grafikę, aż do kompleksowego zaprogramowania w najwspanialszym języku programowania: JavaScr
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This book starts with the fundamentals of Unreal Engine 5 and progressively helps you build your knowledge and skills through three easy-to-follow game projects. You'll take a hands-on approach to equip yourself with the tools needed to develop your own high-quality, immersive games.
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Elevating Game Experiences with Unreal Engine 5. Bring your game ideas to life using the new Unreal Engine 5 and C++ - Second Edition Elevating Game Experiences with Unreal Engine 5. Bring your game ideas to life using the new Unreal Engine 5 and C++ - Second Edition
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3D Graphics Rendering Cookbook is your practical guide to learning modern graphics rendering algorithms and techniques using C++ programming and APIs such as OpenGL and Vulkan. This cookbook is also useful for seasoned classic OpenGL developers who want to migrate their apps to modern OpenGL versions or Vulkan.
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3D Graphics Rendering Cookbook. A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan 3D Graphics Rendering Cookbook. A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan
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This book is a fun introduction to the world of game programming, C++, and the OpenGL-powered SFML using five fun, fully playable games of increasing difficulty and advancing features
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Beginning C++ Game Programming. Learn to program with C++ by building fun games - Second Edition Beginning C++ Game Programming. Learn to program with C++ by building fun games - Second Edition
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Unreal Engine 4 (UE4) is a popular and award-winning game engine that powers some of the most popular games. A truly powerful tool for game development, there has never been a better time to use it for both commercial and independent projects. With more than 100 recipes, this book shows how to unleash the power of C++ while developing games with Un
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Unreal Engine 4.x Scripting with C++ Cookbook. Develop quality game components and solve scripting problems with the power of C++ and UE4 - Second Edition Unreal Engine 4.x Scripting with C++ Cookbook. Develop quality game components and solve scripting problems with the power of C++ and UE4 - Second Edition
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Learning a new software can be daunting, especially graphics one. Even if you’re fluent in graphics software, switching to a new one can be a challenge. This book makes the transition to creating art in a digital environment easier with Clip Studio Pro. From installing the program to customizing tools and beginning an animation, learn the ti
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Learn Clip Studio Paint. Create impressive comics and Manga art in world-class graphics software - Second Edition Learn Clip Studio Paint. Create impressive comics and Manga art in world-class graphics software - Second Edition
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Unity is one of the biggest game engines used to create half of the world's games. You will be learning how to build games without any coding and with just Unity. By the end of the book you would have taken the first step in your game development journey and successfully created your very own 2D and 3D game with Unity Game Kit
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Hands-On Game Development without Coding. Create 2D and 3D games with Visual Scripting in Unity Hands-On Game Development without Coding. Create 2D and 3D games with Visual Scripting in Unity
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Promocja
Książka dostarcza bezcennych informacji dotyczących rozwoju rynku gier, jednocześnie pokazując prawa, którymi się rządzi. To oparta na dwóch setkach wywiadów z byłymi pracownikami, rzetelna analiza konfliktu i walki między Sega i Nintendo.- ePub + Mobi pkt
(29,90 zł najniższa cena z 30 dni)
41.17 zł
54.89 zł(-25%) -
Promocja
Z książki Twórz własne gry komputerowe w Pythonie dowiesz się, jak tworzyć gry komputerowe w tym popularnym języku programowania. Nawet jeżeli jest to twoje pierwsze spotkanie z programowaniem. Zaczniesz od klasycznych gier, takich jak Szubienica, Zgadywanka Liczbowa oraz Kółko i Krzyżyk, aby następnie zająć się pisaniem bardziej zaa- ePub + Mobi pkt
(49,58 zł najniższa cena z 30 dni)
59.20 zł
74.00 zł(-20%) -
Vulkan is a next-generation graphics API with cross-platform capabilities, low overhead, and high performance, allowing developers much more control over the hardware. This recipe-based book starts creating instances in Vulkan and gradually takes you through the advanced rendering techniques implemented with the Vulkan API.
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Vulkan Cookbook. Work through recipes to unlock the full potential of the next generation graphics API—Vulkan Vulkan Cookbook. Work through recipes to unlock the full potential of the next generation graphics API—Vulkan
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Jeśli jednak mocno pragniesz zostać twórcą gier komputerowych, dobrze trafiłeś! Ta książka powstała właśnie z myślą o tych, którzy chcą rozpocząć karierę profesjonalnego game developera. Bezboleśnie wprowadzi Cię w zagadnienia związane z tworzeniem gier sieciowych 2D w językach: HTML5, PHP i MySQL. Nauczysz się projektować oprogramowanie, dbać o ja
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Ta książka jest drugim, uaktualnionym i uzupełnionym, wydaniem świetnego podręcznika dla programistów gier. Dzięki niej zaczniesz mistrzowsko stosować zaawansowane techniki programistyczne w języku HTML5. Nauka będzie polegać na wykonaniu dwóch projektów: strategicznej gry planszowej oraz gry czasu rzeczywistego typu RST. Dzięki przejrzystym wskazó
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Tworzenie gier w języku HTML5 dla profesjonalistów. Wydanie II Tworzenie gier w języku HTML5 dla profesjonalistów. Wydanie II
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Niniejsza książka jest przeznaczona dla osób, które chcą poznać podstawy Unreal Engine 4. Ten praktyczny przewodnik składa się z 24 rozdziałów. Przestudiowanie każdego z nich wymaga najwyżej jednej godziny. W książce znalazły się szczegółowe instrukcje, praktyczne przykłady oraz liczne ćwiczenia i wskazówki. Przedstawiono istotne informacje o platf
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Przedstawiono tu sposoby implementacji systemów interfejsu użytkownika i łączenia ich z pozostałymi składnikami gry. Przygotowano ją jako zbiór przepisów na wykonanie określonych zadań, jednak najpierw omówiono tu zagadnienia podstawowe, a dopiero potem te nieco trudniejsze. Pozwala to na stopniowe doskonalenie umiejętności programistycznych. Podcz
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W ciągu tylko 24 godzinnych lekcji będziesz w stanie opanować podstawy silnika gier Unity 4, na bazie którego utworzono Temple Run oraz wiele innych gier wydanych na platformach mobilnych! W trakcie wspomnianych 24 godzinnych lekcji dowiesz się wszystkiego, co jest potrzebne podczas tworzenia gier — począwszy od podstaw, przez zaawansowane sp
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Good digital sculpting skills are highly sought after, with many rewarding opportunities available in the VFX, Games, and collectibles industries. ZBrush is the industry standard software for character creation and organic modeling, and this book outlines the key skill sets needed to attract Recruiters and succeed in these competitive industries.
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Sculpting in ZBrush Made Simple. Explore powerful modeling and character creation techniques used for VFX, games, and 3D printing Sculpting in ZBrush Made Simple. Explore powerful modeling and character creation techniques used for VFX, games, and 3D printing
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Unlock your architectural visualization potential with this comprehensive guide to UE5. Learn best practices, advanced techniques, and hands-on exercises for photorealistic real-time 3D environments. Ideal for beginners to experienced professionals.
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Architectural Visualization in Unreal Engine 5. Create photorealistic architectural interior renderings in UE5 Architectural Visualization in Unreal Engine 5. Create photorealistic architectural interior renderings in UE5
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Improved and updated to cover the latest features of .NET MAUI, this third edition covers CollectionView and Shell, along concepts like augmented reality, machine learning, and cloud services to help build multi-platform desktop and mobile apps.
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.NET MAUI Projects. Build multi-platform desktop and mobile apps from scratch using C# and Visual Studio 2022 - Third Edition .NET MAUI Projects. Build multi-platform desktop and mobile apps from scratch using C# and Visual Studio 2022 - Third Edition
Michael Cummings, Daniel Hindrikes, Johan Karlsson, Samantha Houts
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This book is a must for budding graphic designers who want to generate visually stunning work for film, TV, video, or the web. Through hands-on projects, this comprehensive guide will take your skills to the next level and boost your job prospects.
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Creative Motion Mastery with Adobe After Effects. Learn the ins and outs of motion graphics, post-production, rotoscoping, and VFX Creative Motion Mastery with Adobe After Effects. Learn the ins and outs of motion graphics, post-production, rotoscoping, and VFX
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Unleash your game development prowess with the latest Unity 2023 features with AR and DOTS for enhanced efficiency. Perfect for both beginners and experienced developers, it unlocks endless creative potential in dynamic 3D gaming.
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Hands-On Unity Game Development. Unlock the power of Unity 2023 and build your dream game - Fourth Edition Hands-On Unity Game Development. Unlock the power of Unity 2023 and build your dream game - Fourth Edition
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Learn how design patterns offer the tools and practices to write code faster and more easily with Game Development Patterns with Unreal Engine 5. This book will walk you through a variety of design patterns and demonstrate how to apply them to Unreal Engine 5 projects as you design systems with the perfect C++/Blueprint blend for maintainable and s
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Game Development Patterns with Unreal Engine 5. Build maintainable and scalable systems with C++ and Blueprint Game Development Patterns with Unreal Engine 5. Build maintainable and scalable systems with C++ and Blueprint
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This is the ultimate guide to creating immersive gaming experiences with easy-to-follow recipes, in-depth Roblox Studio tools, advanced techniques, and monetization strategies. Whether you're a young Roblox player or an experienced game developer, this cookbook is the perfect resource to build stellar games that stay true to your vision.
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The Ultimate Roblox Game Building Cookbook. Design immersive experiences with easy-to-follow recipes for world and game development The Ultimate Roblox Game Building Cookbook. Design immersive experiences with easy-to-follow recipes for world and game development
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This Essential Guide to Creating Multiplayer Games with Godot 4.0 teaches you how to use the high-level network API with concrete use cases. You’ll learn the fundamentals of multiplayer games and advanced techniques to improve players’ experience.
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The Essential Guide to Creating Multiplayer Games with Godot 4.0. Harness the power of Godot Engine's GDScript network API to connect players in multiplayer games The Essential Guide to Creating Multiplayer Games with Godot 4.0. Harness the power of Godot Engine's GDScript network API to connect players in multiplayer games
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Unlock the limitless potential of Unity 2023 game development with this new edition. Dive into over 140 expertly crafted recipes that empower you to pioneer VR and AR experiences, conquer mobile game development, and master audio techniques, all while building a strong foundation in Unity's latest tools and features. Elevate your skills, captivate
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Unity Cookbook. Over 160 recipes to craft your own masterpiece in Unity 2023 - Fifth Edition Unity Cookbook. Over 160 recipes to craft your own masterpiece in Unity 2023 - Fifth Edition
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This practical guide helps you create immersive VR, AR, and MR experiences using Unity 2021.3 or later versions. You’ll learn to add physics, animations, teleportation, sound, effects, and hand-tracking to XR scenes and deploy them on VR headsets, simulators, and mobile devices—all that you need to create interactive XR projects in Un
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XR Development with Unity. A beginner's guide to creating virtual, augmented, and mixed reality experiences using Unity XR Development with Unity. A beginner's guide to creating virtual, augmented, and mixed reality experiences using Unity
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Enhancing Virtual Reality Experiences with Unity 2022 guides you through the latest features of Unity. Starting with the basics of understanding virtual reality, you’ll systematically build the technical skills for building VR experiences in Unity, and finally implement everything you’ve learned in real-world projects.
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Enhancing Virtual Reality Experiences with Unity 2022. Use Unity's latest features to level up your skills for VR games, apps, and other projects Enhancing Virtual Reality Experiences with Unity 2022. Use Unity's latest features to level up your skills for VR games, apps, and other projects
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This comprehensive, beginner-friendly, AI-assisted, step-by-step guide is carefully tailored to guide you through the journey of progressing from a beginner to an expert artist. The book helps you to master materials, procedural textures, lighting, and rendering in Blender’s powerful Cycles render engine.
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Photorealistic Materials and Textures in Blender Cycles. Create impressive production-ready projects using one of the most powerful rendering engines - Fourth Edition Photorealistic Materials and Textures in Blender Cycles. Create impressive production-ready projects using one of the most powerful rendering engines - Fourth Edition
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A practical guide packed with essential concepts and techniques of game development, best coding practices for C# programming language, the most used design patterns to build high-quality projects, and techniques on implementing gameplay features to develop an RTS game using Unity
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Creating an RTS Game in Unity 2023. A comprehensive guide to creating your own strategy game from scratch using C# Creating an RTS Game in Unity 2023. A comprehensive guide to creating your own strategy game from scratch using C#
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In this book, you’ll learn how Unreal Engine 5’s networking system works, guiding you through the creation of a fully functional project and covering the main elements of a networked game level. You will also learn pro tips as you work through the development process and learn best practices to optimise your source code.
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Multiplayer Game Development with Unreal Engine 5. Create compelling multiplayer games with C++, Blueprints, and Unreal Engine's networking features Multiplayer Game Development with Unreal Engine 5. Create compelling multiplayer games with C++, Blueprints, and Unreal Engine's networking features
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Unreal Engine 5 Game Development with C++ Scripting is a comprehensive guide to mastering C++ syntax, object-oriented programming, character creation, gameplay, UI, networking, and more. You’ll gain the skills to create high-quality games using Unreal Engine 5, even without a programming background.
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Unreal Engine 5 Game Development with C++ Scripting. Become a professional game developer and create fully functional, high-quality games Unreal Engine 5 Game Development with C++ Scripting. Become a professional game developer and create fully functional, high-quality games
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Witaj w poradniku wydawnictwa poswojsku.pl, dzięki któremu wspólnie zaprogramujemy grę mobilną Falling Jumping Shapes. Stworzymy projekt od pomysłu przez grafikę, aż do kompleksowego zaprogramowania w najwspanialszym języku programowania: JavaScript. Aby jednak to osiągnąć, najpierw nauczę Ciebie podstaw kilku niesamowitych technologi
Stwórz Grę Aplikacje Mobilne ES6+ JavaScript React Native - Hooks Stwórz Grę Aplikacje Mobilne ES6+ JavaScript React Native - Hooks
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Whether you are starting from the very beginning or want to add skills to your game development tool bag as a Unity developer, this book is for you.
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Unity 3D Game Development. Designed for passionate game developers—Engineered to build professional games Unity 3D Game Development. Designed for passionate game developers—Engineered to build professional games
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Explore the capabilities of the Flutter platform to create real-world games with this book. You’ll follow a hands-on approach to learning how to get up and running with Flutter and the Flame game engine for creating engaging games that can be played across various platforms.
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Building Games with Flutter. The ultimate guide to creating multiplatform games using the Flame engine in Flutter 3 Building Games with Flutter. The ultimate guide to creating multiplatform games using the Flame engine in Flutter 3
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Taking Blender to the Next Level helps you to explore the more advanced workflows and processes in Blender. This book will help you understand advanced topics such as geometry nodes, character rigging, using PBR materials, photogrammetry, physics simulations, compositing, and matchmoving, enabling you to enhance your Blender and 3D skills.
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Taking Blender to the Next Level. Implement advanced workflows such as geometry nodes, simulations, and motion tracking for Blender production pipelines Taking Blender to the Next Level. Implement advanced workflows such as geometry nodes, simulations, and motion tracking for Blender production pipelines
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Explore the capabilities of the Unity platform to create real-world games with this hands-on guide. You’ll get up and running with game development in no time and be ready to overcome commonly encountered performance issues in Unity game development.
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Game Development with Unity for .NET Developers. The ultimate guide to creating games with Unity and Microsoft Game Stack Game Development with Unity for .NET Developers. The ultimate guide to creating games with Unity and Microsoft Game Stack
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This exam guide will take you from basic C# programming through to the process of downloading, installing, and understanding how Unity works, along with preparing you for the Unity exam. You’ll work through the Unity exam’s core objectives, while also having fun creating a side-scrolling shooter game using Unity.
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Unity Certified Programmer Exam Guide. Pass the Unity certification exam with the help of expert tips and techniques - Second Edition Unity Certified Programmer Exam Guide. Pass the Unity certification exam with the help of expert tips and techniques - Second Edition
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Game Development with Rust and WebAssembly will teach you all about 2D game development by helping you create an endless runner game from scratch. The book will help you take advantage of all the benefits of a statically typed compiled language, with the speed boost of WebAssembly and the ubiquitous distribution of the web browser.
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Game Development with Rust and WebAssembly. Learn how to run Rust on the web while building a game Game Development with Rust and WebAssembly. Learn how to run Rust on the web while building a game
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This book will guide you through creating amazing works of art in Blender using lighting, shading, and rendering. Intermediate-level users will be able to get up and running with Blender 3.0, understanding how to iterate on works quickly, efficiently, and with maximum artistic integrity.
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Shading, Lighting, and Rendering with Blender EEVEE. Create amazing concept art 12 times faster using a real-time rendering engine Shading, Lighting, and Rendering with Blender EEVEE. Create amazing concept art 12 times faster using a real-time rendering engine
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Sculpting is an artist-friendly approach to 3D modeling that focuses on the use of brushes instead of technical knowledge. This book will teach you everything you need to know about Blender’s core sculpting workflows, how to customize and use brushes, and how to create sculptures with this amazing free 3D software.
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Sculpting the Blender Way. Explore Blender's 3D sculpting workflows and latest features, including Face Sets, Mesh Filters, and the Cloth brush Sculpting the Blender Way. Explore Blender's 3D sculpting workflows and latest features, including Face Sets, Mesh Filters, and the Cloth brush
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Adding Blender to your Unity game development workflow unlocks unlimited new possibilities and decreases your dependency on third parties for creating game assets. This book is an easy-to-follow guide for those who want to start using Blender and for existing users looking to become well-versed with creating and modifying assets in Blender.
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Mind-Melding Unity and Blender for 3D Game Development. Unleash the power of Unity and Blender to create amazing games Mind-Melding Unity and Blender for 3D Game Development. Unleash the power of Unity and Blender to create amazing games
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Hands-On Dynamic Story Scripting with the ink Scripting Language shows you how to quickly move from learning the fundamentals of ink, the must-have narrative scripting language for games, to leveraging it to create everything from simple interactive stories to complex narrative-driven projects in Unity.
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Dynamic Story Scripting with the ink Scripting Language. Create dialogue and procedural storytelling systems for Unity projects Dynamic Story Scripting with the ink Scripting Language. Create dialogue and procedural storytelling systems for Unity projects
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This sixth edition of the popular C# guide helps you learn the building blocks of the C# language, right from variables to classes and exception handling. After getting to grips with the basics of C# programming, it takes you through the world of Unity game development and how you can apply C# knowledge using game development examples.
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Learning C# by Developing Games with Unity 2021. Kickstart your C# programming and Unity journey by building 3D games from scratch - Sixth Edition Learning C# by Developing Games with Unity 2021. Kickstart your C# programming and Unity journey by building 3D games from scratch - Sixth Edition
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Implementing shaders in your games can be notoriously challenging due to the complex math that stands in the way of attaining realism in games. This fourth edition, updated to Unity 2021, covers everything you need to know about vectors, constructing lighting with them, and using textures to create sophisticated effects without the complex math.
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Unity 2021 Shaders and Effects Cookbook. Over 50 recipes to help you transform your game into a visually stunning masterpiece - Fourth Edition Unity 2021 Shaders and Effects Cookbook. Over 50 recipes to help you transform your game into a visually stunning masterpiece - Fourth Edition
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Unity 2021 Cookbook is a practical guide with recipes covering a wide variety of Unity’s essential features. This new edition has been fully updated for Unity 2021 to help you discover not only the latest features but also modern game development practices.
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Unity 2021 Cookbook. Over 140 recipes to take your Unity game development skills to the next level - Fourth Edition Unity 2021 Cookbook. Over 140 recipes to take your Unity game development skills to the next level - Fourth Edition
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This hands-on guide to Unity for new users and those who want to get the most out of the Unity engine focuses firmly on the practical side of game development. You’ll delve into graphics, sound, and animations, as well as manipulating physics to create interesting mechanics for games.
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Hands-On Unity 2021 Game Development. Create, customize, and optimize your own professional games from scratch with Unity 2021 - Second Edition Hands-On Unity 2021 Game Development. Create, customize, and optimize your own professional games from scratch with Unity 2021 - Second Edition
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Traditional building blocks of a robust architecture, such as design patterns, cannot be applied in Unity without being adapted to the engine's unique way of doing things. The book reviews design patterns that are currently used by professional game programmers in indie, mobile, and AAA studios, along with examining notorious anti-patterns.
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Game Development Patterns with Unity 2021. Explore practical game development using software design patterns and best practices in Unity and C# - Second Edition Game Development Patterns with Unity 2021. Explore practical game development using software design patterns and best practices in Unity and C# - Second Edition
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Teaching with Google Classroom is a comprehensive introduction for those who are new to teaching with Google’s learning management system that will have you up to speed in no time. This book simplifies Google Classroom for teachers, providing an overview of features, tips, and tricks that will help you design courses and guide students effec
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Teaching with Google Classroom. Save time and stay organized while delivering online and in-person classes - Second Edition Teaching with Google Classroom. Save time and stay organized while delivering online and in-person classes - Second Edition
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GitOps is a set of very powerful deployment automation practices that leverages declarative languages to promote a repeatable process. Repeatability, Reliability, and Scalability through GitOps will help you get up to speed with the foundations of delivery, deployment, continuous processes, and GitOps.
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Repeatability, Reliability, and Scalability through GitOps. Continuous delivery and deployment codified Repeatability, Reliability, and Scalability through GitOps. Continuous delivery and deployment codified
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Android, one of the most popular mobile operating systems, uses Java as one of the primary languages for building apps of all types. This new, improved, and updated third edition is unlike other Android books; it doesn’t assume any Java programming experience and shows you how to build Android games from scratch using five exciting game proj
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Learning Java by Building Android Games. Learn Java and Android from scratch by building five exciting games - Third Edition Learning Java by Building Android Games. Learn Java and Android from scratch by building five exciting games - Third Edition
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Promocja
Książka jest przeznaczona dla początkujących bez żadnej wiedzy ani doświadczenia w programowaniu gier albo programowaniu w ogóle i uczy podstaw silnika gier Unity, języka programowania C# oraz sztuki programowania zorientowanego obiektowo. Nowe pojęcia są nie tylko wyjaśniane, ale też dokładnie demonstrowane. Zaczynając od wprowadzenia doProgramowanie gier przy użyciu Unity i C#. Podręcznik dla całkiem początkujących Programowanie gier przy użyciu Unity i C#. Podręcznik dla całkiem początkujących
(62,18 zł najniższa cena z 30 dni)
88.83 zł
98.70 zł(-10%) -
This book helps you to understand Snowflake's unique architecture and ecosystem that places it at the forefront of cloud data warehouses. The recipes present in this book will enable you to develop proficiency in managing data on Snowflake and learn Snowflake's novel features such as data sharing, cloning, and time travel.
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Snowflake Cookbook. Techniques for building modern cloud data warehousing solutions Snowflake Cookbook. Techniques for building modern cloud data warehousing solutions
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Explore the capabilities of the Roblox platform to create real-world games with this book. You’ll follow a hands-on approach to learning the implementation and associated methodologies and get up and running with Roblox Lua in no time.
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Coding Roblox Games Made Easy. The ultimate guide to creating games with Roblox Studio and Lua programming Coding Roblox Games Made Easy. The ultimate guide to creating games with Roblox Studio and Lua programming
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Start with the fundamentals of UE4 and progressively build your knowledge and skills through several easy-to-follow projects. Take a hands-on approach to equip yourself with the tools needed to develop your own high-quality, immersive games.
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Game Development Projects with Unreal Engine. Learn to build your first games and bring your ideas to life using UE4 and C++ Game Development Projects with Unreal Engine. Learn to build your first games and bring your ideas to life using UE4 and C++
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This book is a comprehensive introduction for anyone who wants to use Metabase in their organization to make the most of their data. Metabase Up and Running guides you through the entire analytics journey, from connecting your data sources and creating visualizations and dashboards through to daily reporting.
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Metabase Up and Running. Introduce business intelligence and analytics to your company and make better business decisions Metabase Up and Running. Introduce business intelligence and analytics to your company and make better business decisions
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TestCafe is a lightweight end-to-end solution based on JavaScript and TypeScript. This quick and functional guide is your introduction to learning and implementing the core concepts of TestCafe and building a complete end-to-end test suite through step-by-step guidance and expert practices.
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Modern Web Testing with TestCafe. Get to grips with end-to-end web testing with TestCafe and JavaScript Modern Web Testing with TestCafe. Get to grips with end-to-end web testing with TestCafe and JavaScript
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Unity is the most exciting and popular game engine. After the latest release, Unity has become the primary source of game and Virtual Reality development throughout the world. In this book, you’ll learn how to use Unity by making amazing games from popular genres; from an action shooter to a mindbending puzzle game, from an adventure to a VR
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Unity 2020 By Example. A project-based guide to building 2D, 3D, augmented reality, and virtual reality games from scratch - Third Edition Unity 2020 By Example. A project-based guide to building 2D, 3D, augmented reality, and virtual reality games from scratch - Third Edition
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Live Longer with AI is a wake-up call that shows us how we can each live our best and longest lives through the power of AI in health and wealth, and how we must stop thinking just about treating our illnesses and focus more on our well-being, which has never been more important in this age of Covid-19.
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Live Longer with AI. How artificial intelligence is helping us extend our healthspan and live better too Live Longer with AI. How artificial intelligence is helping us extend our healthspan and live better too
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Unity has established itself as a powerful force for developing games. If you love mobile games and want to learn how to create them but have no idea where to begin, this book is for you. It takes a step-by-step approach to build an endless runner game using Unity, along with covering examples on how to create a game that is uniquely your own.
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Unity 2020 Mobile Game Development. Discover practical techniques and examples to create and deliver engaging games for Android and iOS - Second Edition Unity 2020 Mobile Game Development. Discover practical techniques and examples to create and deliver engaging games for Android and iOS - Second Edition
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This fifth edition of the popular C# guide helps you learn the building blocks of C# language, right from variables to classes and exception handling. After getting to grips with the basics of C# programming, it takes you through the world of Unity game development and how you can apply C# knowledge using game development examples.
- PDF + ePub + Mobi pkt
Learning C# by Developing Games with Unity 2020. An enjoyable and intuitive approach to getting started with C# programming and Unity - Fifth Edition Learning C# by Developing Games with Unity 2020. An enjoyable and intuitive approach to getting started with C# programming and Unity - Fifth Edition
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Unity Virtual Reality Projects walks you through a series of hands-on tutorials and in-depth discussions on using Unity with C#. With its practical and project-based approach, this book will get you up to speed with the specifics of VR development in Unity by building real-world projects that explore various core 3D development concepts.
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Unity 2020 Virtual Reality Projects. Learn VR development by building immersive applications and games with Unity 2019.4 and later versions - Third Edition Unity 2020 Virtual Reality Projects. Learn VR development by building immersive applications and games with Unity 2019.4 and later versions - Third Edition
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This Hands-On Guide on Unity is for the new and existing Unity users to get the most out of Unity Editor, create scripts using C#, delve into graphics, sound, and animations and manipulate physics to create interesting mechanics for your game. All of that will be slowly but immediately applied to a finished real-world game.
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Hands-On Unity 2020 Game Development. Build, customize, and optimize professional games using Unity 2020 and C# Hands-On Unity 2020 Game Development. Build, customize, and optimize professional games using Unity 2020 and C#
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The Applied Artificial Intelligence Workshop teaches you the ins and outs of machine learning and neural networks from the ground up, using real-world examples. You'll learn to develop AI and ML models using Python, starting with using the minmax algorithm and alpha-beta pruning to create your first game, and ending with classifying images using ne
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The Applied Artificial Intelligence Workshop. Start working with AI today, to build games, design decision trees, and train your own machine learning models The Applied Artificial Intelligence Workshop. Start working with AI today, to build games, design decision trees, and train your own machine learning models
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This exam guide will take you from basic C# programming through the process of downloading, installing, and understanding how Unity works and prepare for your Unity exam. You will go through the core objectives of what is expected for the Unity exam and also have some fun on the way by creating a side-scrolling shooter game using Unity.
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Unity Certified Programmer: Exam Guide. Expert tips and techniques to pass the Unity certification exam at the first attempt Unity Certified Programmer: Exam Guide. Expert tips and techniques to pass the Unity certification exam at the first attempt
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Blender 2.8 By Example is improved and updated to cover the latest Blender 2.8 version and important features like the new EEVEE rendering and Grease Pencil. Starting from brushing up your basics, the book delves into important key tasks like baking, painting, sculpting, and unwrapping to create amazing Blender projects.
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Blender 3D By Example. A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil - Second Edition Blender 3D By Example. A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil - Second Edition
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Robotic Process Automation helps businesses to automate systems to reduce human efforts for tasks that are monotonous and can be performed by machines. This project based guide expands on the RPA principles and helps you build automation solutions for the real world using the most popular RPA tools - UiPath and Automation Anywhere Cloud.
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Robotic Process Automation Projects. Build real-world RPA solutions using UiPath and Automation Anywhere Robotic Process Automation Projects. Build real-world RPA solutions using UiPath and Automation Anywhere
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Promocja
Największym wyzwaniem dla wielu programistów jest ukończenie pracy nad grą. Większość projektów nie dobiega końca, gdyż ich autorzy są przytłoczeni złożonością i poziomem skomplikowania kodu. Książka Programowanie gier. Wzorce rozwiązuje ten problem. Opierając się na swoim wieloletnim doświadczeniu, autor zebrał sprawdzone wzorce projektowania gie- ePub + Mobi pkt
(62,98 zł najniższa cena z 30 dni)
75.20 zł
94.00 zł(-20%) -
The AI revolution is here and it is embracing games. Game developers are being challenged to enlist cutting edge AI as part of their games. In this book, you will look at the journey of building capable AI using reinforcement learning algorithms and techniques. You will learn to solve complex tasks and build next-generation games using a practical
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Hands-On Reinforcement Learning for Games. Implementing self-learning agents in games using artificial intelligence techniques Hands-On Reinforcement Learning for Games. Implementing self-learning agents in games using artificial intelligence techniques
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Actionable Gamification is a deep exploration into what makes a game fun and how to apply those fun and engaging elements in real-life productive activities. This book teaches you to use gamification and scientifically proven methods to improve your company, your life, and the lives of those around you.
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Actionable Gamification. Beyond Points, Badges, and Leaderboards Actionable Gamification. Beyond Points, Badges, and Leaderboards
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Unity is a powerful game engine. However, producing a performant product requires additional knowledge. This book is a comprehensive introduction to optimization techniques and best practices. By the end of the book you will be able to apply all the major optimization techniques and be able to produce faster and high performant games.
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Unity Game Optimization. Enhance and extend the performance of all aspects of your Unity games - Third Edition Unity Game Optimization. Enhance and extend the performance of all aspects of your Unity games - Third Edition
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Promocja
Minecraft to bardzo popularna gra komputerowa, która na całym świecie sprzedała się w milionach egzemplarzy. Teraz możesz wykorzystać ją także do nauki programowania. W książce Kodowanie z Minecraftem znajdziesz instrukcje, dzięki którym napiszesz programy komputerowe, które pozwolą Ci zautomatyzować swoją grę szybciej wydobywać minerały, wytwarzaKodowanie z Minecraftem. Buduj wyżej, szybciej zbieraj plony, kop głębiej i automatyzuj nudne zajęcia Kodowanie z Minecraftem. Buduj wyżej, szybciej zbieraj plony, kop głębiej i automatyzuj nudne zajęcia
(46,23 zł najniższa cena z 30 dni)
55.20 zł
69.00 zł(-20%) -
The Blueprints Visual Scripting system in UE is a complete gameplay scripting system based on the concept of using a node-based interface to create gameplay elements from within Unreal Editor. This book will help you create a fully functional game and the skills necessary to expand and develop an entertaining, memorable experience for players.
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Blueprints Visual Scripting for Unreal Engine. The faster way to build games using UE4 Blueprints - Second Edition Blueprints Visual Scripting for Unreal Engine. The faster way to build games using UE4 Blueprints - Second Edition
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GitLab is an open source end-to-end software development platform with built-in version control, issue tracking, code review, CI/CD, and more. This book will help you master the software development workflow in GitLab and boost your productivity by putting teams to work on GitLab via an on premise installation or via a Cloud-based infrastructure.
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Mastering GitLab 12. Implement DevOps culture and repository management solutions Mastering GitLab 12. Implement DevOps culture and repository management solutions
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Enterprise API Management shows how to define the right architecture, implement the right patterns, and define the right organization model for business-driven APIs. The book explores the architectural decisions, implementation patterns, and management practices for successful enterprise APIs. And it gives clear, actionable advice on choosing and e
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Enterprise API Management. Design and deliver valuable business APIs Enterprise API Management. Design and deliver valuable business APIs
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This second edition will share practical, modern solutions and best practices on Flask web development. It enables you to work with templates, ORM, view layers, and admin interface to help you build, deploy, and debug powerful web apps. The book concludes with effective deployment and post-deployment techniques on Apache, Tornado, and Heroku.
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Flask Framework Cookbook. Over 80 proven recipes and techniques for Python web development with Flask - Second Edition Flask Framework Cookbook. Over 80 proven recipes and techniques for Python web development with Flask - Second Edition
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Promocja
Budowanie atrakcyjnych gier AAA przy użyciu UE 4 Aby zbudować prostą strzelankę od zera, wystarczy szybko nadpisać istniejące już klasy UE4, po czym dodać i zaim-plementować proste funkcje C++ w trakcie ich konstruowania. Prawdziwa zabawa zaczyna się później. Zbudujemy postać gracza z rozbudowanym sterowaniem, utworzymy logikę tej postaci, z(39,90 zł najniższa cena z 30 dni)
71.82 zł
79.80 zł(-10%) -
Within the next few years, WebAssembly will change the web as we know it. It promises a world where you can write an application for the web in any language you like, and compile it for native platforms as well as the web.. This book gives the reader hands-on experience developing web applications and web games that target WebAssembly.
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Hands-On Game Development with WebAssembly. Learn WebAssembly C++ programming by building a retro space game Hands-On Game Development with WebAssembly. Learn WebAssembly C++ programming by building a retro space game
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Unreal Engine 4 is a hugely popular game development framework. This book is a practical guide, and starts off by quickly introducing you to the Unreal Engine ecosystem. You will become familiar with its core systems and by the end of the book will have a solid knowledge base from which to get started building games.
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Unreal Engine 4 Game Development Quick Start Guide. Programming professional 3D games with Unreal Engine 4 Unreal Engine 4 Game Development Quick Start Guide. Programming professional 3D games with Unreal Engine 4
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Unreal Shaders and Effects Cookbook is the first of its kind to bring you the secrets of creating Shaders for Unreal. This book guides you through the process of creating almost any conceivable material while understanding at the same time what happens under the hood - from the PBR workflow to using many of the very useful nodes Unreal includes.
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Unreal Engine 4 Shaders and Effects Cookbook. Over 70 recipes for mastering post-processing effects and advanced shading techniques Unreal Engine 4 Shaders and Effects Cookbook. Over 70 recipes for mastering post-processing effects and advanced shading techniques
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This book will get you up to speed with the specifics of making games look and feel great, by using modern animation and rendering techniques with the integration of great physics libraries for an improved and realistic user experience.
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C++ Game Development By Example. Learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming C++ Game Development By Example. Learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming
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The key problem with VR development is understanding how to set up a project and running it on your desktop or mobile VR device. With this book, you will not only learn the specifics of virtual reality development in Unreal but also build immersive and fun VR projects that can be experienced on your VR devices.
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Unreal Engine 4 Virtual Reality Projects. Build immersive, real-world VR applications using UE4, C++, and Unreal Blueprints Unreal Engine 4 Virtual Reality Projects. Build immersive, real-world VR applications using UE4, C++, and Unreal Blueprints
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Unreal Engine is a powerful game development engine that provides rich functionalities to create 2D and 3D games. If you want to use AI to extend the play-life of your games and make them more challenging and fun, this book is for you. It will help you break down AI into simple concepts to give you a fundamental understanding of each of the topics.
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Hands-On Artificial Intelligence with Unreal Engine. Everything you want to know about Game AI using Blueprints or C++ Hands-On Artificial Intelligence with Unreal Engine. Everything you want to know about Game AI using Blueprints or C++
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This book will give you an in-depth view of the potential of deep learning and neural networks in game development. You will also learn to use neural nets combined with reinforcement learning for new types of game AI.
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Hands-On Deep Learning for Games. Leverage the power of neural networks and reinforcement learning to build intelligent games Hands-On Deep Learning for Games. Leverage the power of neural networks and reinforcement learning to build intelligent games
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Unity, the world's leading real-time engine, is used to create half of the world's games. This book will teach programming newcomers the C# language in a fun and accessible way through game development. No prior programming or game development experience is required, only a curious mind.
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Learning C# by Developing Games with Unity 2019. Code in C# and build 3D games with Unity - Fourth Edition Learning C# by Developing Games with Unity 2019. Code in C# and build 3D games with Unity - Fourth Edition
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Unreal Engine VR Quick Start Guide introduces designers to the guidelines and design processes necessary to build interactive VR experiences. Learn to use User Experience design techniques and Blueprint programming to create virtual reality gameplay for HTC Vive, Oculus Rift, PSVR, and Windows Mixed Reality headsets.
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Unreal Engine Virtual Reality Quick Start Guide. Design and Develop immersive virtual reality experiences with Unreal Engine 4 Unreal Engine Virtual Reality Quick Start Guide. Design and Develop immersive virtual reality experiences with Unreal Engine 4
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This book is your path to getting started with Xamarin Forms. It covers a lot of hot mobile features such as augmented reality (AR) and machine learning (ML) as well as more basic topics, giving you tips and advice on what development environment to strive for.
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Xamarin.Forms Projects. Build seven real-world cross-platform mobile apps with C# and Xamarin.Forms Xamarin.Forms Projects. Build seven real-world cross-platform mobile apps with C# and Xamarin.Forms
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Unity 2018 provides game and app developers with a variety of tools to implement Artificial Intelligence(AI). Leveraging these tools via Unity's API allows limitless possibilities for creating your game's worlds and characters. This edition will break down AI into simple concepts to give you a fundamental understanding of the topic to build upon.
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Unity Artificial Intelligence Programming. Add powerful, believable, and fun AI entities in your game with the power of Unity 2018! - Fourth Edition Unity Artificial Intelligence Programming. Add powerful, believable, and fun AI entities in your game with the power of Unity 2018! - Fourth Edition
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OpenGL 4 Shading Language Cookbook covers easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to showcase and explain the GLSL and OpenGL code needed to implement it.
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OpenGL 4 Shading Language Cookbook. Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17 - Third Edition OpenGL 4 Shading Language Cookbook. Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17 - Third Edition
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Augmented Reality offers the magical effect of blending the physical world with the virtual world. On the other hand, Unity is now the leading platform to develop augmented reality experiences since it provides a great pipeline to work with 3D assets. This book will educate you about the specifics of augmented reality development in Unity 2018.
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Unity 2018 Augmented Reality Projects. Build four immersive and fun AR applications using ARKit, ARCore, and Vuforia Unity 2018 Augmented Reality Projects. Build four immersive and fun AR applications using ARKit, ARCore, and Vuforia
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Unity Machine Learning Agents allows researchers and developers to create games and simulations using the Unity Editor which serve as environments where intelligent agents can be trained with machine learning methods through a simple-to-use Python API.This book takes you from the basics of Reinforcement and Q Learning to building Deep Recurrent Q-N
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Learn Unity ML-Agents - Fundamentals of Unity Machine Learning. Incorporate new powerful ML algorithms such as Deep Reinforcement Learning for games Learn Unity ML-Agents - Fundamentals of Unity Machine Learning. Incorporate new powerful ML algorithms such as Deep Reinforcement Learning for games
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Godot is a free open source game engine that provides a huge set of common tools. This book is an introduction to the Godot game engine and its newly released version: 3.0. Godot 3.0 brings a large number of new features and capabilities that make it a strong alternative to more expensive commercial game engines. For beginners, it offers a friendly
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Godot Engine Game Development Projects. Build five cross-platform 2D and 3D games with Godot 3.0 Godot Engine Game Development Projects. Build five cross-platform 2D and 3D games with Godot 3.0
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Shaders have always been seen as notoriously difficult to understand and implement in games. Complex math have always stood in the way of attaining realism in games. This book shows you everything you need to know about vectors, constructing lighting with them, and using textures to create complex effects without the heavy math.
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Unity 2018 Shaders and Effects Cookbook. Transform your game into a visually stunning masterpiece with over 70 recipes - Third Edition Unity 2018 Shaders and Effects Cookbook. Transform your game into a visually stunning masterpiece with over 70 recipes - Third Edition
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Qt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming popular by the day, especially on mobile and embedded devices. It's a powerful tool that perfectly fits the needs of game developers. This book will help you learn the basics of Qt and will equip you with the necessary toolsets to bu
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Game Programming using Qt 5 Beginner's Guide. Create amazing games with Qt 5, C++, and Qt Quick - Second Edition Game Programming using Qt 5 Beginner's Guide. Create amazing games with Qt 5, C++, and Qt Quick - Second Edition
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Książka zaczyna się od przedstawienia prostych pomysłów i projektów gier, które można samodzielnie dokończyć. Najpierw autorka opisuje podstawowe wiadomości na temat obsługi Unreal Engine, dzięki którym można stworzyć prosty poziom gry. W następnych rozdziałach Czytelnik poznaje kolejne tajniki tworzenia gier przy użyciu aktorów, animacji, efektów
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Ta książka ma jedno zadanie: wprowadzić Cię w świat aplikacji mobilnych od konkretnej strony (finansowej!). Rynek aplikacji mobilnych jest stosunkowo młody, ale już może pochwalić się bogatą historią. Autor tej książki także ma w niej swoje miejsce. Dlatego zaczyna od rysu historycznego, a następnie wymienia i omawia najważniejsze platformy pozwala
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Wszyscy wiedzą, jak gry potrafią wciągać. Często już po pierwszym uruchomieniu gracze mają problem, żeby zakończyć rozrywkę, i wracają do niej w każdej wolnej chwili. A gdyby zastosować mechanizmy stosowane w grach także w aplikacjach? Czy użytkownicy też mogliby się od nich uzależnić? Oczywiście! Proces ten nazywa się grywalizacją i jest powszechn
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Grywalizacja. Mechanika gry na stronach WWW i w aplikacjach mobilnych Grywalizacja. Mechanika gry na stronach WWW i w aplikacjach mobilnych
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Dzięki niej poznasz wszystkie niuanse tworzenia gier na tablety pracujące pod kontrolą systemu Android. Na samym początku dowiesz się, jak przygotować środowisko pracy oraz jakich narzędzi i bibliotek będziesz potrzebować. Po krótkim wstępie przejdziesz do sedna sprawy. Nauczysz się wykorzystywać ekrany dotykowe, moc wielordzeniowych procesorów ora
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„Wprowadzenie do HTML5” pokaże Ci nowe, ekscytujące możliwości standardu HTML5 oraz sposoby integrowania HTML-a z JavaScriptem i CSS. Dzięki podanym przykładom zrozumiesz, jak te elementy wzajemnie się uzupełniają. Każdy rozdział jest poświęcony innej aplikacji i ma podobną strukturę. Na początku znajdują się wymagania, a następnie funk
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Wprowadzenie do HTML5. Nauka HTML5 i JavaScriptu na przykładzie gier Wprowadzenie do HTML5. Nauka HTML5 i JavaScriptu na przykładzie gier
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DirectX to zestaw funkcji wspierających tworzenie zaawansowanej grafiki w systemie Windows. Historia tego dodatku sięga roku 1995, kiedy po wprowadzeniu na rynek systemu Windows 95 programiści tworzący gry z dużym oporem rozstawali się z systemem DOS. Od tego czasu DirectX jest nieustannie rozwijany, a gry i trójwymiarowe animacje tworzone z wykorz
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Projektowanie gier 3D. Wprowadzenie do technologii DirectX 11 Projektowanie gier 3D. Wprowadzenie do technologii DirectX 11
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Dzięki tej książce również i Ty będziesz mógł spróbować szczęścia. W trakcie lektury dowiesz się, jak wykorzystać nowości HTML5 i CSS3 do osiągnięcia interesujących efektów, takich jak rzut izometryczny. Ponadto zobaczysz, jak wzbogacić aplikację o efekty dźwiękowe oraz przygotować atrakcyjny interfejs użytkownika. Wiedza tutaj zawarta pozwoli Ci n
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Tworzenie izometrycznych gier społecznościowych w HTML5, CSS3 i JavaScript Tworzenie izometrycznych gier społecznościowych w HTML5, CSS3 i JavaScript
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Jeżeli jesteś projektantem gier lub masz dobry pomysł na grę, który chciałbyś wcielić w życie, z pomocą przyjdzie Ci ta książka. Dzięki niej błyskawicznie przygotujesz prototyp lub nawet całościowe rozwiązanie! W trakcie lektury nauczysz się projektować gry z wykorzystaniem silnika Unity 3, skryptów w języku C# oraz JavaScriptu. Niezwykle istotne j
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Promocja
Learning GDScript by developing a game with Godot 4 will teach you how to be a programmer, all while creating a game from scratch. You’ll go from novice to intermediate and even learn about some advanced topics to transform your game coding skills.- PDF + ePub pkt
Learning GDScript by Developing a Game with Godot 4. A fun introduction to programming in GDScript 2.0 and game development using the Godot Engine Learning GDScript by Developing a Game with Godot 4. A fun introduction to programming in GDScript 2.0 and game development using the Godot Engine
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Promocja
This book will help you understand UE 5 environment creation fundamentals to represent environments realistically and improve pipelines, from marketing to high-end movie production. You’ll also learn how to make pre-visualization faster than ever.- PDF + ePub pkt
Cinematic Photoreal Environments in Unreal Engine 5. Create captivating worlds and unleash the power of cinematic tools without coding Cinematic Photoreal Environments in Unreal Engine 5. Create captivating worlds and unleash the power of cinematic tools without coding
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