Henrique Campos is an indie game developer and game designer working in the industry since 2015. Starting as a University teacher in the Computer Graphics and Artificial Intelligence chairs and working for the GDQuest team from 2018 to 2022, he has also been providing consultancy for solo developers, studios, and schools.
Under the alias of Pigdev, Henrique has been creating game development content on his YouTube channel since 2016. Among his projects, he wrote the Top 7 Godot Engine Recipes and the Platformer Essential Recipes ebooks where he presents design patterns that people can use to make games with the Godot Engine. A passionate open-source enthusiast, Henrique has been working and contributing to the Godot Engine project since 2016.
Henrique Campos - ebooki
Tytuły autora: Henrique Campos dostępne w księgarni Helion
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Promocja Promocja 2za1
This Essential Guide to Creating Multiplayer Games with Godot 4.0 teaches you how to use the high-level network API with concrete use cases. You'll learn the fundamentals of multiplayer games and advanced techniques to improve players' experience.- PDF + ePub pkt
(29,90 zł najniższa cena z 30 dni)
125.10 zł
139.00 zł(-10%) -
Promocja 2za1
Learn object-oriented design, SOLID principles, and the most important game development design patterns to create a resilient codebase. Leverage all the features available in Godot Engine to tackle common game development challenges with confidence.- ePub pkt
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