Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals.
Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools.
As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
Packt Publishing - ebooki
-
3D Environment Design with Blender
-
Get Set Procreate 5
-
Adobe Illustrator for Creative Professionals
-
UI Animations with Lottie and After Effects
-
Draw and Paint Better with Krita
-
Adobe Animate 2022 for Creative Professionals - Second Edition
-
Mastering Adobe Photoshop Elements 2022 - Fourth Edition
-
Shopify Theme Customization with Liquid
-
Learn Clip Studio Paint - Third Edition
-
Up and Running with Affinity Designer
-
Building CI/CD Systems Using Tekton
-
Enterprise LMS with Adobe Captivate Prime
-
Clip Studio Paint by Example
-
Canvas LMS Course Design - Second Edition
-
Mastering Adobe Animate 2021
-
Mastering Adobe Photoshop Elements 2021 - Third Edition
-
The Applied TensorFlow and Keras Workshop
-
Mastering Adobe Photoshop Elements 2020 - Second Edition
-
Mastering Adobe Photoshop Elements
-
Hands-On Motion Graphics with Adobe After Effects CC
-
Hands-On Neural Networks with Keras
-
Getting Started with Qt 5
-
Unreal Engine Virtual Reality Quick Start Guide
-
Hands-On GUI Application Development in Go
-
Hands-On Java Deep Learning for Computer Vision
-
Generative Adversarial Networks Projects
-
Mastering Adobe Captivate 2019 - Fifth Edition
-
Learning C++ by Building Games with Unreal Engine 4
-
Mastering OpenCV 4
-
Learn Clip Studio Paint - Second Edition
-
Blender for Video Production Quick Start Guide
-
Hands-On Game Development without Coding
-
Hands-On Image Processing with Python
-
Blender Quick Start Guide
-
OpenGL 4 Shading Language Cookbook
-
Hands-On GPU-Accelerated Computer Vision with OpenCV and CUDA
-
101 UX Principles
-
Hands-On Artificial Intelligence with Java for Beginners
-
Learn OpenGL
-
Unity 2018 Cookbook
-
Fixing Bad UX Designs
-
Building an RPG with Unity 2018
-
Unity 2018 Shaders and Effects Cookbook - Third Edition
-
Game Programming using Qt 5 Beginner's Guide - Second Edition
-
Practical Convolutional Neural Networks
-
Unity 2017 Game AI Programming - Third Edition
-
Blender 3D Printing by Example
-
Unity 2017 Game Optimization - Second Edition
-
GeoServer Beginner's Guide - Second Edition
-
UX for the Web
-
Exploring Experience Design
-
Salesforce Lightning Reporting and Dashboards
-
Practical GIS
-
User Experience Mapping
-
D3.js 4.x Data Visualization - Third Edition
-
Mastering OpenCV 3 - Second Edition
-
Vulkan Cookbook
-
Game Physics Cookbook
-
OpenCV 3 Computer Vision Application Programming Cookbook - Third Edition
-
Mastering Unity 5.x
-
Inkscape Starter