Jeff Johnson is a game developer who started using Unity 4.0 in 2014 and released a couple of games on itch.io. In 2018 he created 999 Dev Studio. Towards the end of developing “Escape From 51” he changed engines to Godot 3.0.2 and ported over almost the whole game to Godot from Unity. He released “Escape From 51” on itch.io as well as some mobile games on Google Play.
Jeff Johnson - ebooki
Tytuły autora: Jeff Johnson dostępne w księgarni Helion
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Promocja Promocja 2za1
Designing solutions for enterprise and business customers always comes with unique challenges. This book shows you how to transform the ChatGPT experience into user experience that fits your customers' needs.- PDF + ePub pkt
(29,90 zł najniższa cena z 30 dni)
107.10 zł
119.00 zł(-10%) -
Promocja Promocja 2za1
The Godot 4 Game Development Cookbook provides a comprehensive understanding of the most challenging concepts involved in creating impressive games using Godot 4. This cookbook covers all the new changes introduced in Godot 4, enabling you to develop your dream games.- PDF + ePub pkt
(29,90 zł najniższa cena z 30 dni)
116.10 zł
129.00 zł(-10%)
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