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Build Stunning Real-time VFX with Unreal Engine 5. Start your journey into Unreal particle systems to create realistic visual effects using Niagara

(ebook) (audiobook) (audiobook) Książka w języku angielskim
Build Stunning Real-time VFX with Unreal Engine 5. Start your journey into Unreal particle systems to create realistic visual effects using Niagara Hrishikesh Andurlekar - okladka książki

Build Stunning Real-time VFX with Unreal Engine 5. Start your journey into Unreal particle systems to create realistic visual effects using Niagara Hrishikesh Andurlekar - okladka książki

Build Stunning Real-time VFX with Unreal Engine 5. Start your journey into Unreal particle systems to create realistic visual effects using Niagara Hrishikesh Andurlekar - audiobook MP3

Build Stunning Real-time VFX with Unreal Engine 5. Start your journey into Unreal particle systems to create realistic visual effects using Niagara Hrishikesh Andurlekar - audiobook CD

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While no game would be complete without visual effects, the ever-evolving VFX industry churns out stellar digital environments that can make your games stand out from the crowd. Build Stunning Real-time VFX with Unreal Engine 5 is here to help you boost your creativity using Niagara to make jaw-dropping particle systems backed by the power of Unreal Engine 5—without a line of code.
This handy guide for VFX artists takes you through the principles and concepts of designing particle systems and design workflows, along with the architecture of Niagara, Unreal Engine 5’s VFX system. Throughout the book, you’ll build a series of mini projects that will put your particle system knowledge to the test. As you advance, you’ll cover topics such as creating your own custom modules, debugging workflows, and controlling particles with blueprints, and conclude by working on two projects that will bring everything together into a neat package.
By the end of this VFX book, you’ll have a deeper understanding of particle systems, improving your skills, portfolio, and the chances of being employed by studios using Unreal Engine 5.

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O autorze książki

Hrishikesh Andurlekar is the founder of Tplusplus Interactive, an Unreal Authorized instructor, owner of a Unreal Authorized training center and a Mentor at Mastered UK. He has been a CG Supervisor at Prana Studios and Pixion. He has been working as a contractor/consultant in Unreal Engine for 6 years with leading companies including Reliance Jio Studios, Monk Studios, Prime Focus and True Telecom delivering Games, Simulations, Virtual Production Solutions and AR/VR experiences. He has trained companies around the world through Epic Games. More than 3200 hours of 1-2-1 training conducted for major companies like Technicolor, Yashraj studios, Infosys, Tech Mahindra, TCS, Aptech among others.

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