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3D Printing Designs: Fun and Functional Projects. A step-by-step guide for precise and accurate 3D modelling using Blender

(ebook) (audiobook) (audiobook) Książka w języku angielskim
Autor:
Joe Larson
3D Printing Designs: Fun and Functional Projects. A step-by-step guide for precise and accurate 3D modelling using Blender Joe Larson - okladka książki

3D Printing Designs: Fun and Functional Projects. A step-by-step guide for precise and accurate 3D modelling using Blender Joe Larson - okladka książki

3D Printing Designs: Fun and Functional Projects. A step-by-step guide for precise and accurate 3D modelling using Blender Joe Larson - audiobook MP3

3D Printing Designs: Fun and Functional Projects. A step-by-step guide for precise and accurate 3D modelling using Blender Joe Larson - audiobook CD

Ocena:
Bądź pierwszym, który oceni tę książkę
Stron:
200
Dostępne formaty:
     PDF
     ePub
     Mobi
3D printing has revolutionized the way that global industries conceptualize and design products for mass consumption. Considered as the next “trillion-dollar” business, every industry is in the race to equip its personnel with techniques to prototype and simplify complex manufacturing process. This book will take you through some simple to complex and effective principles of designing 3D printed objects using Blender.

There is a comprehensive coverage of projects such as a 3D print-ready octopus pencil holder, which will teach you how to add basic geometric shapes, and use techniques such as extruding and subdividing to transform these shapes into complex meshes. Furthermore, you’ll learn to use various techniques to derive measurements for an object, model these objects using Blender, organize the parts into layers, and later combine them to create the desired object with the help of a 3D printable SD card holder ring design project. The final project will help you master the techniques of designing simple to complex puzzles models for 3D printing.

Through the course of the book, we'll explore various robust sculpting methods supported by Blender to create objects. You’ll move, rotate, and scale the object, and manipulate the view. You’ll edit objects with actions such as bends or curves, similar to drawing or building up a clay structure of different shapes and sizes. By the end of the book, you will have gained thorough practical hands-on experience to be able to create a real-world 3D printable object of your choice.


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O autorze książki

Joe Larson, known online as "the 3D Printing Professor," is one part artist, one part mathematician, one part teacher, and one part technologist. It all started in his youth, doing BASIC programming and low-resolution digital art on a Commodore 64. As technology progressed, so did Joe's dabbling, eventually taking him to 3D modeling while in high school and college, and he momentarily pursued a degree in computer animation. He abandoned that and instead became a math teacher, and then moved to software development for 10 years before returning to education, teaching technology in college. When Joe first heard about 3D printing, it took root in his mind, and he went back to dust off his 3D modeling skills. In 2012, he won a Makerbot Replicator 3D printer in the Tinkercad/Makerbot Chess Challenge, with a chess set that assembles into a robot. Since then, his designs on Thingiverse have been featured on Thingiverse, Gizmodo, Shapeways, Makezine, and other places. He currently produces weekly videos about design for 3D printing on his YouTube channel, http://www.youtube.com/user/mrjoesays.

Joe Larson - pozostałe książki

Packt Publishing - inne książki

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