×
Dodano do koszyka:
Pozycja znajduje się w koszyku, zwiększono ilość tej pozycji:
Zakupiłeś już tę pozycję:
Książkę możesz pobrać z biblioteki w panelu użytkownika
Pozycja znajduje się w koszyku
Przejdź do koszyka

Zawartość koszyka

ODBIERZ TWÓJ BONUS :: »

Unity Cookbook. Over 160 recipes to craft your own masterpiece in Unity 2023 - Fifth Edition

(ebook) (audiobook) (audiobook) Książka w języku angielskim
Unity Cookbook. Over 160 recipes to craft your own masterpiece in Unity 2023 - Fifth Edition Matt Smith, Shaun Ferns, Sinéad Murphy, Chris Gregan - okladka książki

Unity Cookbook. Over 160 recipes to craft your own masterpiece in Unity 2023 - Fifth Edition Matt Smith, Shaun Ferns, Sinéad Murphy, Chris Gregan - okladka książki

Unity Cookbook. Over 160 recipes to craft your own masterpiece in Unity 2023 - Fifth Edition Matt Smith, Shaun Ferns, Sinéad Murphy, Chris Gregan - audiobook MP3

Unity Cookbook. Over 160 recipes to craft your own masterpiece in Unity 2023 - Fifth Edition Matt Smith, Shaun Ferns, Sinéad Murphy, Chris Gregan - audiobook CD

Ocena:
Bądź pierwszym, który oceni tę książkę
Stron:
780
Dostępne formaty:
     PDF
     ePub
Unleash your game development potential with Unity Cookbook, 5th Edition, designed to equip you with the skills and knowledge needed to excel in Unity game development. With over 160 expertly crafted recipes empowering you to pioneer VR and AR experiences, excel in mobile game development, and become a master of audio techniques.

In this latest edition, we've meticulously curated a collection of recipes that reflect the latest advancements in Unity 2023, ensuring you stay at the forefront of game development. You'll discover dedicated recipes for First/Third Person (Core) templates, create engaging mobile games, delve into Virtual and Augmented Reality, and go further with audio by exploring advanced techniques. Additionally, the book has been fully updated to incorporate the new input system and TextMeshPro, essential elements for modern game development.

From exploring C# scripting to crafting stylish UIs, creating stunning visual effects, and understanding shader development through Shader Graph, every chapter is designed to take you closer to your goal of becoming a proficient Unity developer.
So, whether you're aiming to develop the next hit game, enhance your portfolio, or simply have fun building games, this book will be your trusted companion on your journey to Unity proficiency.

Wybrane bestsellery

O autorach książki

Matt Smith is a computing academic at what will soon become the Technological University of Dublin, Ireland.



Matt started computer programming on a brand new ZX80 and submitted 2 games for his computing O-level exam. After nearly 10 years as a full-time student on a succession of scholarships, he gained several degrees in computing, including a PhD in computational musicology.



In 1985 Matt wrote the lyrics, and was in the band (and sang, sorry about that by the way) whose music appeared on the B-side of the audio cassette carrying the computer game Confuzion. Matt is a documentation author for the open source Fungus Unity project.



With his children he studies and teaches Taekwon-Do, and all three of them are beginning guitar lessons in 2018.
Shaun is a lecturer at Technological University Dublin. He is currently teaching on the BA (Hons) in Creative Digital Media where he is lead in the delivery of the Multimedia Stream. He is currently exploring serious games for construction-related training as well as the opportunities transmedia provides in improving user experience and engagement in cultural archive artifacts. His educational research is currently driven by his interest in self-determined learning (heutagogy), rhizomatic learning theory, micro-credentialing /digital badging, and curriculum development.

Packt Publishing - inne książki

Zamknij

Przenieś na półkę

Proszę czekać...
ajax-loader

Zamknij

Wybierz metodę płatności

Zamknij Pobierz aplikację mobilną Ebookpoint