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Torque 3D Game Development Cookbook. Over 80 practical recipes and hidden gems for getting the most out of the Torque 3D game engine

(ebook) (audiobook) (audiobook) Książka w języku angielskim
Autor:
DAVID WYAND
Torque 3D Game Development Cookbook. Over 80 practical recipes and hidden gems for getting the most out of the Torque 3D game engine DAVID WYAND - okladka książki

Torque 3D Game Development Cookbook. Over 80 practical recipes and hidden gems for getting the most out of the Torque 3D game engine DAVID WYAND - okladka książki

Torque 3D Game Development Cookbook. Over 80 practical recipes and hidden gems for getting the most out of the Torque 3D game engine DAVID WYAND - audiobook MP3

Torque 3D Game Development Cookbook. Over 80 practical recipes and hidden gems for getting the most out of the Torque 3D game engine DAVID WYAND - audiobook CD

Ocena:
Bądź pierwszym, który oceni tę książkę
Stron:
380
Dostępne formaty:
     PDF
     ePub
     Mobi
Torque 3D is a popular game engine that supports you in every step along the way to making your game a reality. Even with all of the power and tools that Torque 3D provides, finishing a high quality 3D game requires time and knowledge.Torque 3D Game Development Cookbook is a practical guide that takes you through each of the major steps on the journey to creating your game, while learning a few tricks along the way.The recipes in this book start off with learning some of the finer points about TorqueScript. The book then moves on to each of Torque 3D's subsystems and ends with a variety of game play recipes.The various topics covered include activating level-specific game code and scheduling game events, dragging and dropping items between windows to work with an in-game inventory system, and covering the seams between objects with well placed decals. Some of the advanced topics include writing custom shaders and postFX, using zones to improve rendering performance, and enhancing your game's ambience through sound.Once you are done with Torque 3D Game Development Cookbook you'll be on your way to creating amazing 3D games and gain expert knowledge of Torque 3D.

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O autorze książki

David Wyand has been using GarageGames' Torque Game Engine for the past 10 years. Among his other interestes are 3D graphics applications, computer networking and Artificial Intelligence for computer games.

Packt Publishing - inne książki

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