×
Dodano do koszyka:
Pozycja znajduje się w koszyku, zwiększono ilość tej pozycji:
Zakupiłeś już tę pozycję:
Książkę możesz pobrać z biblioteki w panelu użytkownika
Pozycja znajduje się w koszyku
Przejdź do koszyka

Zawartość koszyka

ODBIERZ TWÓJ BONUS :: »

Mastering Android NDK. Master the skills you need to develop portable, highly-functional Android applications using NDK

(ebook) (audiobook) (audiobook) Książka w języku 1
Mastering Android NDK. Master the skills you need to develop portable, highly-functional Android applications using NDK Viktor Latypov, Viktor Latypov, Sergey Kosarevsky - okladka książki

Mastering Android NDK. Master the skills you need to develop portable, highly-functional Android applications using NDK Viktor Latypov, Viktor Latypov, Sergey Kosarevsky - okladka książki

Mastering Android NDK. Master the skills you need to develop portable, highly-functional Android applications using NDK Viktor Latypov, Viktor Latypov, Sergey Kosarevsky - audiobook MP3

Mastering Android NDK. Master the skills you need to develop portable, highly-functional Android applications using NDK Viktor Latypov, Viktor Latypov, Sergey Kosarevsky - audiobook CD

Ocena:
Bądź pierwszym, który oceni tę książkę
Stron:
328
Dostępne formaty:
     PDF
     ePub
     Mobi
Android NDK is used for multimedia applications that require direct access to system resources. NDK is also the key for portability, which in turn allows a reasonably comfortable development and debugging process using familiar tools such as GCC and Clang toolchains.

This is a hands-on guide to extending your game development skills with Android NDK. The book takes you through many clear, step-by-step example applications to help you further explore the features of Android NDK and some popular C++ libraries and boost your productivity by debugging the development process.

Through the course of this book, you will learn how to write portable multi-threaded native code, use HTTP networking in C++, play audio files, use OpenGL ES 3, and render high-quality text. Each chapter aims to take you one step closer to building your application. By the end of this book, you will be able to create an engaging, complete gaming application.

Wybrane bestsellery

O autorach książki

Viktor Latypov is a software engineer and mathematician with experience in compiler development, device drivers, robotics, and high-performance computing and with a personal interest in 3D graphics and mobile technology. Surrounded by computers for more than 20 years, he enjoys every bit of developing and designing software for anything with a CPU inside. Viktor holds a PhD in applied mathematics from Saint-Petersburg State University.
Viktor Latypov is a software engineer and mathematician with experience in compiler development, device drivers, robotics, and high-performance computing and with a personal interest in 3D graphics and mobile technology. Surrounded by computers for more than 20 years, he enjoys every bit of developing and designing software for anything with a CPU inside. Viktor holds a PhD in applied mathematics from Saint-Petersburg State University.
Sergey Kosarevsky is a software engineer with experience in C++ and 3D graphics. He worked for mobile industry companies and was involved in mobile projects at SPB Software, Yandex, Layar and Blippar. He has more than 12 years of software development experience and more than 6 years of Android NDK experience. Sergey got his PhD in the field of mechanical engineering from St. Petersburg Institute of Machine-Building in Saint-Petersburg, Russia. In his spare time, Sergey maintains and develops an open source multiplatform gaming engine, the Linderdaum Engine (http://linderdaum.com).

Packt Publishing - inne książki

Zamknij

Przenieś na półkę

Proszę czekać...
ajax-loader

Zamknij

Wybierz metodę płatności

Zamknij Pobierz aplikację mobilną Ebookpoint