Paris Buttfield-Addison - ebooki
Tytuły autora: Paris Buttfield-Addison dostępne w księgarni Helion
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Promocja Promocja 2za1
Learn everything you need to know to use the powerful Unity engine to its full potential for 3D and 2D game development, simulation, artificial intelligence, and beyond. From the basics of scripting to techniques for interactivity, AI and behavior, animation, narrative, and networking, this flexible, mind-bogglingly popular engine is useful for any- ePub + Mobi pkt
(203,15 zł najniższa cena z 30 dni)
211.65 zł
249.00 zł(-15%) -
Promocja Promocja 2za1
Simulation and synthesis are core parts of the future of AI and machine learning. Consider: programmers, data scientists, and machine learning engineers can create the brain of a self-driving car without the car. Rather than use information from the real world, you can synthesize artificial data using simulations to train traditional machine learni- ePub + Mobi pkt
(186,15 zł najniższa cena z 30 dni)
194.65 zł
229.00 zł(-15%) -
Promocja Promocja 2za1
What will you learn from this book?Swift is best known as Apple's programming language of choice for developing apps on iOS, iPadOS, macOS, watchOS, and tvOS. But it's far more versatile than that. Open source Swift is also gaining ground as a language for systems programming and server-side code, and it runs on Linux and Windows. So where do you s- ePub + Mobi pkt
(245,65 zł najniższa cena z 30 dni)
254.15 zł
299.00 zł(-15%) -
Promocja Promocja 2za1
Create and implement AI-based features in your Swift apps for iOS, macOS, tvOS, and watchOS. With this practical book, programmers and developers of all kinds will find a one-stop shop for AI and machine learning with Swift. Taking a task-based approach, you’ll learn how to build features that use powerful AI features to identify images, make- ePub + Mobi pkt
(186,15 zł najniższa cena z 30 dni)
194.65 zł
229.00 zł(-15%) -
Promocja Promocja 2za1
Discover how to use the Unity game engine to its full potential for both 3D and 2D game development—from the basics of scripting to useful tricks in gameplay, behavior, and animation. With this problem-solving cookbook, you’ll get started in two ways:First, you’ll learn about the Unity game engine through brief recipes that teach- ePub + Mobi pkt
(186,15 zł najniższa cena z 30 dni)
194.65 zł
229.00 zł(-15%) -
Promocja Promocja 2za1
Ready to make amazing games for the iPhone and iPad? With Apple’s Swift programming language, it’s never been easier. This updated cookbook provides detailed recipes for managing a wide range of common iOS game-development issues, ranging from 2D and 3D math, SpriteKit, and OpenGL to augmented reality with ARKit.You get simple, direct s- ePub + Mobi pkt
(186,15 zł najniższa cena z 30 dni)
194.65 zł
229.00 zł(-15%) -
Promocja Promocja 2za1
Get valuable hands-on experience with Swift, the open source programming language developed by Apple. With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with the latest version of Swift by developing a working iOS app from start to finish.You’ll begin with Swift programming b- ePub + Mobi pkt
(108,91 zł najniższa cena z 30 dni)
160.65 zł
189.00 zł(-15%) -
Promocja Promocja 2za1
Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine.Authors Jon Manning and Paris Buttfield-Addison (iOS Swift Game Development Cookbook) provide a top-to-bottom overview of Unity’- ePub + Mobi pkt
(109,61 zł najniższa cena z 30 dni)
160.65 zł
189.00 zł(-15%) -
Promocja Promocja 2za1
Apple Watch is the sort of science-fiction gadget that people used to dream about as kids. What kinds of apps do you envision for this new device? If you’re comfortable using OS X, Xcode, and iOS—and familiar with Swift—this concise book shows you the basics of building your own apps for this wrist-mounted computer with Apple̵- ePub + Mobi pkt
(76,42 zł najniższa cena z 30 dni)
80.73 zł
94.99 zł(-15%) -
Promocja Promocja 2za1
Ready to build apps for iPhone, iPad, and Mac now that Swift has landed? If you’re an experienced programmer who’s never touched Apple developer tools, this hands-on book shows you how to use the Swift language to make incredible iOS and OS X apps, using Cocoa and Cocoa Touch.Learn how to use Swift in a wide range of real-world situatio- ePub + Mobi pkt
(82,87 zł najniższa cena z 30 dni)
126.65 zł
149.00 zł(-15%) -
Promocja Promocja 2za1
Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you’re familiar with iOS and Objective-C, this is the problem-solving guide you want.Rather than focus on specific game- ePub + Mobi pkt
(108,82 zł najniższa cena z 30 dni)
160.65 zł
189.00 zł(-15%) -
Promocja Promocja 2za1
Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don’t have experience with Apple’s developer tools, no problem! From object-oriented programming to storing app data in iCloud, the fourth edition of this book covers everything you need to build apps for the iPhone, iPad, a- ePub + Mobi pkt
(80,62 zł najniższa cena z 30 dni)
118.15 zł
139.00 zł(-15%) -
Promocja Promocja 2za1
Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don’t have experience with Apple’s developer tools, no problem! From object-oriented programming to storing app data in iCloud, this book covers everything you need to build apps for the iPhone, iPad, and Mac.You’ll le- ePub + Mobi pkt
(76,28 zł najniższa cena z 30 dni)
118.15 zł
139.00 zł(-15%) -
W tej książce w wyczerpujący sposób opisano proces tworzenia gier. Wyjaśniono tu zarówno podstawowe, jak i bardziej zaawansowane pojęcia i techniki związane ze stosowaniem środowiska Unity. Najpierw przedstawiono podstawowe informacje na temat Unity. Zaprezentowano struktury gier, grafiki, skryptów, dźwięków, fizyki oraz systemów cząsteczkowych. Na
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