Opis książki: Programming iOS 14
If you’re grounded in the basics of Swift, Xcode, and the Cocoa framework, this book provides a structured explanation of all essential real-world iOS app components. Through deep exploration and copious code examples, you’ll learn how to create views, manipulate view controllers, and add features from iOS frameworks.
- Create, arrange, draw, layer, and animate views that respond to touch
- Use view controllers to manage multiple screens of interface
- Master interface classes for scroll views, table views, collection views, text, popovers, split views, web views, and controls
- Dive into frameworks for sound, video, maps, and sensors
- Access user libraries: music, photos, contacts, and calendar
- Explore additional topics, including files, networking, and threads
Stay up-to-date on iOS 14 innovations, such as:
- Control action closures and menus
- Table view cell configuration objects
- Collection view lists and outlines
- New split view controller architecture
- Pointer customization on iPad
- New photo picker and limited photos authorization
- Reduced accuracy location
- Color picker, new page control behavior, revised date pickers, and more!
Want to brush up on the basics? Pick up iOS 14 Programming Fundamentals with Swift to learn about Swift, Xcode, and Cocoa. Together with Programming iOS 14, you’ll gain a solid, rigorous, and practical understanding of iOS 14 development.
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O autorze książki
1 Matt NeuburgDr Matt Neuburg zaczął programować w 1968 roku jako czternastolatek. Swoją rozprawę doktorską o Ajschylosie napisał w 1981 r. z użyciem komputera typu mainframe na Uniwersytecie Cornell. Uczył języków klasycznych, literatury i kultury na kilku znakomitych uczelniach. W międzyczasie wciąż interesował się technologiami informatycznymi, a w 1990 roku przeszedł na platformę Macintosh. Opracował kilka bezpłatnych programów edukacyjnych i użytkowych, redagował serwis internetowy TidBITS oraz magazyn MacTech. Jest autorem kilku książek i szeregu artykułów branżowych.
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Szczegóły książki
- ISBN Ebooka:
- 978-14-920-9212-4, 9781492092124
- Data wydania ebooka:
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2020-10-08
Data wydania ebooka często jest dniem wprowadzenia tytułu do sprzedaży i może nie być równoznaczna z datą wydania książki papierowej. Dodatkowe informacje możesz znaleźć w darmowym fragmencie. Jeśli masz wątpliwości skontaktuj się z nami sklep@helion.pl.
- Język publikacji:
- angielski
- Rozmiar pliku ePub:
- 10.0MB
- Rozmiar pliku Mobi:
- 20.2MB
- Kategorie:
Programowanie mobilne » iPhone
Spis treści książki
- Preface
- The Scope of This Book
- Whats Not in This Book
- From the Preface to the First Edition (Programming iOS 4)
- Versions
- Acknowledgments
- Conventions Used in This Book
- Using Code Examples
- OReilly Online Learning
- How to Contact Us
- I. Views
- 1. Views
- Window and Root View
- Window Scene Architecture
- How an App Launches
- App Without a Storyboard
- Referring to the Window
- Window and Root View
- Experimenting with Views
- Subview and Superview
- Color
- Visibility and Opacity
- Frame
- Bounds and Center
- Transform
- Transform3D
- Window Coordinates and Screen Coordinates
- Trait Collections
- Interface Style
- Size Classes
- Overriding Trait Collections
- 1. Views
- Layout
- Autoresizing
- Autolayout and Constraints
- Implicit Autoresizing Constraints
- Creating Constraints in Code
- Anchor notation
- Visual format notation
- Constraints as Objects
- Margins and Guides
- Safe area
- Margins
- Custom layout guides
- Constraint alignment
- Intrinsic Content Size
- Self-Sizing Views
- Stack Views
- Internationalization
- Mistakes with Constraints
- Configuring Layout in the Nib
- Autoresizing in the Nib
- Creating a Constraint
- Viewing and Editing Constraints
- Problems with Nib Constraints
- Varying the Screen Size
- Conditional Interface Design
- Size classes in the inspectors
- Size classes in the canvas
- Xcode View Features
- View Debugger
- Previewing Your Interface
- Designable Views and Inspectable Properties
- Layout Events
- 2. Drawing
- Images and Image Views
- Image Files
- Hardware-related image variants
- Vector images
- Asset catalogs and trait collections
- Namespacing image files
- Image files in the nib editor
- Image Files
- Image Views
- Resizable Images
- Transparency Masks
- Reversible Images
- Images and Image Views
- Graphics Contexts
- Drawing on Demand
- Drawing a UIImage
- UIImage Drawing
- CGImage Drawing
- Snapshots
- CIFilter and CIImage
- Blur and Vibrancy Views
- Drawing a UIView
- Graphics Context Commands
- Graphics Context Settings
- Paths and Shapes
- Clipping
- Gradients
- Colors and Patterns
- Graphics Context Transforms
- Shadows
- Erasing
- Points and Pixels
- Content Mode
- 3. Layers
- View and Layer
- Layers and Sublayers
- Manipulating the Layer Hierarchy
- Positioning a Sublayer
- CAScrollLayer
- Layer and Delegate
- Layout of Layers
- Drawing in a Layer
- Drawing-Related Layer Properties
- Content Resizing and Positioning
- Layers that Draw Themselves
- Transforms
- Affine Transforms
- 3D Transforms
- Depth
- Sublayer transform
- Transform layers
- Further Layer Features
- Shadows
- Borders and Rounded Corners
- Masks
- Layer Efficiency
- Layers and KeyValue Coding
- 4. Animation
- Drawing, Animation, and Threading
- Image View and Image Animation
- View Animation
- A Brief History of View Animation
- Property Animator Basics
- View Animation Basics
- Preventing animation
- Conflicts and additive animations
- View Animation Configuration
- Animations function
- Completion function
- Animation duration
- Animation delay
- Animation timing
- Animation options
- Timing Curves
- Cubic timing curves
- Springing timing curves
- Cancelling a View Animation
- Cancelling a block-based animation
- Cancelling a property animators animation
- Cancelling a repeating animation
- Frozen View Animation
- Custom Animatable View Properties
- Keyframe View Animation
- Transitions
- Transitioning one view
- Transitioning two views and their superview
- Implicit Layer Animation
- Animatable Layer Properties
- Animating a Custom Layer Subclass
- Animation Transactions
- Media Timing Functions
- Core Animation
- CABasicAnimation and Its Inheritance
- Using a CABasicAnimation
- Springing Animation
- Keyframe Animation
- Making a Property Animatable
- Grouped Animations
- Animating Multiple Layers
- Freezing an Animation
- Transitions
- Animations List
- Actions
- What an Action Is
- Action Search
- Hooking Into the Action Search
- Making a Custom Property Implicitly Animatable
- Nonproperty Actions
- Emitter Layers
- CIFilter Transitions
- UIKit Dynamics
- The Dynamics Stack
- Custom Behaviors
- Animator and Behaviors
- UIDynamicItemBehavior
- UIGravityBehavior
- UIFieldBehavior
- UIPushBehavior
- UICollisionBehavior
- UISnapBehavior
- UIAttachmentBehavior
- Motion Effects
- Animation and Layout
- 5. Touches
- Touch Events and Views
- Receiving Touches
- Restricting Touches
- Interpreting Touches
- Gesture Recognizers
- Gesture Recognizer Classes
- Gesture Recognizer States
- Gesture Recognizer Examples
- Gesture Recognizer Conflicts
- Gesture Recognizer Delegate
- Subclassing Gesture Recognizers
- Gesture Recognizers in the Nib
- Touch Delivery
- Hit-Testing
- Performing Hit-Testing
- Hit-Test Munging
- Hit-Testing for Layers
- Hit-Testing for Drawings
- Hit-Testing During Animation
- Initial Touch Event Delivery
- Gesture Recognizer and View
- Touch Exclusion Logic
- Gesture Recognition Logic
- II. Interface
- 6. View Controllers
- View Controller Responsibilities
- View Controller Hierarchy
- Automatic Child View Placement
- Manual Child View Placement
- Presented View Placement
- Ensuring a Coherent Hierarchy
- View Controller Creation
- How a View Controller Obtains Its View
- Manual View
- Generic Automatic View
- View in a Separate Nib
- The eponymous nib
- Automatic XIB file creation
- Summary
- 6. View Controllers
- How Storyboards Work
- How a Storyboard View Controller Nib is Loaded
- How a Storyboard View Nib is Loaded
- View Resizing
- View Size in the Nib Editor
- Bars and Underlapping
- Safe area
- Status bar
- Extended layout
- Resizing and Layout Events
- Rotation
- Uses of Rotation
- Permitting Compensatory Rotation
- Initial Orientation
- Detecting Rotation
- View Controller Manual Layout
- Initial Manual Layout
- Manual Layout During Rotation
- Presented View Controller
- Presentation and Dismissal
- View controller relationships during presentation
- Manual view controller presentation
- Presentation and Dismissal
- Configuring a Presentation
- Transition style
- Presentation style
- User dismissal of a sheet
- Current context presentation
- Configuration in the nib editor
- Communication with a Presented View Controller
- Adaptive Presentation
- Presentation, Rotation, and the Status Bar
- Tab Bar Controller
- Tab Bar Items
- Configuring a Tab Bar Controller
- Navigation Controller
- Bar Button Items
- Navigation Items and Toolbar Items
- Configuring a Navigation Controller
- Custom Transition
- Noninteractive Custom Transition Animation
- Interactive Custom Transition Animation
- Custom Presented View Controller Transition
- Customizing the animation
- Customizing the presentation
- Transition Coordinator
- Page View Controller
- Preparing a Page View Controller
- Page View Controller Navigation
- Page indicator
- Navigation gestures
- Other Page View Controller Configurations
- Container View Controllers
- Adding and Removing Children
- The initial child view controller
- Replacing a child view controller
- Adding and Removing Children
- Status Bar, Traits, and Resizing
- Previews and Context Menus
- Context Menu Interaction and Configuration
- Configuring the Preview
- Configuring the Menu
- Storyboards
- Triggered Segues
- Triggered segue behavior
- How a segue is triggered
- View controller communication
- Triggered Segues
- Container Views and Embed Segues
- Storyboard References
- Unwind Segues
- Creating an unwind segue
- How an unwind segue works
- How the destination view controller is found
- How an unwind segue is performed
- Unwind segue customization
- View Controller Lifetime Events
- Order of Events
- Appear and Disappear Events
- Event Forwarding to a Child View Controller
- View Controller Memory Management
- Lazy Loading
- NSCache, NSPurgeableData, and Memory-Mapping
- Background Memory Usage
- 7. Scroll Views
- Content Size
- Creating a Scroll View in Code
- Manual Content Size
- Automatic Content Size with Autolayout
- Scroll View Layout Guides
- Using a Content View
- Scroll View in a Nib
- Content Inset
- Scrolling
- Scrolling in Code
- Paging
- Tiling
- Zooming
- Zooming Programmatically
- Zooming with Detail
- Scroll View Delegate
- Scroll View Touches
- Floating Scroll View Subviews
- Scroll View Performance
- 8. Table Views
- Table View Controller
- Table View Cells
- Built-In Cell Styles
- Label features
- Image view features
- Cell features
- Table view features
- Built-In Cell Styles
- Registering a Cell Class
- Custom Cells
- Overriding a cells subview layout
- Adding subviews in code
- Designing a cell in a nib
- Designing a cell in a storyboard
- Table View Data
- The Three Big Questions
- Reusing Cells
- Self-Configuring Cells
- Apples Cell Configuration Architecture
- Content configuration
- Custom content configuration
- Background configuration
- Table View Sections
- Section Headers and Footers
- Table View Section Example
- Section Index
- Variable Row Heights
- Manual Row Height Measurement
- Measurement and Layout with Constraints
- Estimated Height
- Automatic Row Height
- Table View Selection
- Managing Cell Selection
- Responding to Cell Selection
- Navigation from a Table View
- Table View Scrolling and Layout
- Refreshing a Table View
- Cell Choice and Static Tables
- Direct Access to Cells
- Refresh Control
- Editing a Table View
- Toggling a Table Views Edit Mode
- Edit Mode and Selection
- Changing a Table Views Structure
- Deleting a Cell
- Deleting Multiple Cells
- Table View Diffable Data Source
- Populating a Diffable Data Source
- Subclassing a Diffable Data Source
- Changing a Diffable Data Source
- Pros and Cons of the Diffable Data Source
- More Table View Editing
- Rearranging Cells
- Editable Content in Cells
- Expandable Cell
- Table View Swipe Action Buttons
- Table View Menus
- Table View Searching
- Basic Configuration of a Search Controller
- More Search Controller Configuration
- Using a Search Controller
- Minimal search results table
- Search bar in navigation bar
- No search results controller
- 9. Collection Views
- Collection View Classes
- Flow Layout
- Compositional Layout
- Size, Count, Spacing, and Insets
- Supplementary Items
- Multiple Section Layouts
- Other Compositional Layout Features
- Manual cell layout
- Nested groups
- Orthogonal scrolling
- Collection View Diffable Data Source
- Diffable Data Source Construction
- Registration Objects
- Section Snapshots
- Collection View Lists
- Hierarchical Items
- Basic Cell Manipulation
- Selecting Cells
- Deleting Cells
- Menu Handling
- Rearranging Cells
- Custom Collection View Layouts
- Tweaking a Layout
- Flow layout subclass
- Compositional layout invalidation handler
- Tweaking a Layout
- Collection View Layout Subclass
- Decoration Views
- Switching Layouts
- Collection Views and UIKit Dynamics
- 10. iPad Interface
- Popovers
- Arrow Source and Direction
- Popover Size
- Popover Appearance
- Passthrough Views
- Popover Presentation, Dismissal, and Delegate
- Adaptive Popovers
- Popover Segues
- Popover Presenting a View Controller
- Popovers
- Split Views
- Expanded Split View Controller
- Collapsed Split View Controller
- Collapsing and Expanding Split View Controller
- Customizing a Split View Controller
- Split View Controller Delegate Methods
- Expanding a Split View Controller
- View Controller Message Percolation
- iPad Multitasking
- Drag and Drop
- Drag and Drop Architecture
- Basic Drag and Drop
- The drag source view
- The drop destination view
- Item Providers
- NSItemProviderWriting
- NSItemProviderReading
- Vending additional representations
- Receiving additional representations
- Slow Data Delivery
- Additional Delegate Methods
- Custom drag preview
- Additional animation
- Flocking
- Table Views and Collection Views
- Table view dragging
- Table view dropping
- Time-consuming table view drop data delivery
- Table view drop animations
- Spring Loading
- iPhone and Local Drag and Drop
- Pointer and Keyboard
- Multiple Windows
- The Window Architecture
- Scene Creation
- Window Creation and Closing
- State Saving and Restoration
- Further Multiple Window Considerations
- Drag and drop
- Data sharing
- Memory management
- 11. Text
- Fonts and Font Descriptors
- Fonts
- System font
- Dynamic type
- Fonts
- Symbol Images and Text
- Font Descriptors
- Exploring font features
- Accessing typographical variants
- Fonts and Font Descriptors
- Choosing a Font
- Adding Fonts
- Fonts in the app bundle
- Downloadable Apple fonts
- Installed fonts
- Attributed Strings
- Attributed String Attributes
- Making an Attributed String
- Tab stops
- Text attachments
- Other ways to create an attributed string
- Modifying and Querying an Attributed String
- Custom Attributes
- Drawing and Measuring an Attributed String
- Labels
- Number of Lines
- Wrapping and Truncation
- Fitting Label to Text
- Customized Label Drawing
- Text Fields
- Summoning and Dismissing the Keyboard
- Keyboard Covers Text Field
- Text Field Delegate and Control Event Messages
- Text Field Menu
- Drag and Drop
- Keyboard and Input Configuration
- Text input traits
- Accessory view
- Input view
- Input view without a text field
- Shortcuts bar
- Keyboard language
- Text Views
- Links, Text Attachments, and Data
- Self-Sizing Text View
- Text View and Keyboard
- Text Kit
- Text View and Text Kit
- Text Container
- Alternative Text Kit Stack Architectures
- Multiple text containers
- Multiple layout managers
- Layout Manager
- Layout geometry of a text view
- Layout manager drawing
- Text Kit Without a Text View
- 12. Web Views
- WKWebView
- Web View Content
- Tracking Changes in a Web View
- Web View Navigation
- Communicating with a Web Page
- Communicating into a web page
- Communicating out of a web page
- JavaScript alerts
- Custom Schemes
- Web View Previews and Context Menus
- WKWebView
- Safari View Controller
- Developing Web View Content
- 13. Controls and Other Views
- UIActivityIndicatorView
- UIProgressView
- Progress View Alternatives
- The Progress Class
- UIPickerView
- UIColorPickerViewController
- UISearchBar
- UIControl
- Control States
- Control Events
- Control Actions
- Target-action pair
- Nib editor
- UIActions
- Running an action function manually
- Control Menus
- UISwitch
- UIColorWell
- UIStepper
- UIPageControl
- UIDatePicker
- UISlider
- UISegmentedControl
- UIButton
- Custom Controls
- Bars
- Bar Position
- Bar Metrics
- Bar and Item Appearance
- Bar Background and Shadow
- Bar Button Items
- Individual bar button item settings
- Appearance bar button item settings
- Navigation Bar
- Toolbar
- Tab Bar
- Tint Color
- Appearance Proxy
- 14. Modal Dialogs
- Alerts and Action Sheets
- Alerts
- Action Sheets
- Alert Alternatives
- Alerts and Action Sheets
- Quick Actions
- Local Notifications
- Authorization for Local Notifications
- Notification Categories
- Custom actions
- Dismiss action
- Previews
- Scheduling a Local Notification
- Hearing About a Local Notification
- Grouped Notifications
- Managing Notifications
- Notification Content Extensions
- Action button management
- Interface interaction
- Activity Views
- Presenting an Activity View
- Custom Activities
- Action Extensions
- Share Extensions
- III. Some Frameworks
- 15. Audio
- System Sounds
- Audio Session
- Category
- Activation and Deactivation
- Ducking
- Interruptions
- Secondary Audio
- Routing Changes
- Audio Player
- Remote Control of Your Sound
- Playing Sound in the Background
- AVAudioRecorder
- AVAudioEngine
- MIDI Playback
- Text to Speech
- Speech to Text
- Further Topics in Sound
- 15. Audio
- 16. Video
- AVPlayerViewController
- AVPlayerViewController Configuration
- Picture-in-Picture
- AVPlayerViewController
- Introducing AV Foundation
- Some AV Foundation Classes
- Things Take Time
- Keyvalue observing a property
- Asynchronous property loading
- Remote assets
- Time Is Measured Oddly
- Constructing Media
- Cutting and pasting
- Adding tracks
- Transitions
- Filters
- Synchronizing animation with video
- Adding layers to video
- AVPlayerLayer
- Further Exploration of AV Foundation
- UIVideoEditorController
- 17. Music Library
- Music Library Authorization
- Exploring the Music Library
- Querying the Music Library
- Forming a query
- Performing a query
- Querying the Music Library
- Persistence and Change in the Music Library
- Music Player
- Setting the Queue
- Modifying the Queue
- Player State
- MPVolumeView
- Playing Songs with AV Foundation
- Media Picker
- 18. Photo Library and Camera
- Browsing the Photo Library
- PHPickerViewController Presentation
- PHPickerViewController Delegate
- Dealing with PHPickerViewController Results
- Browsing the Photo Library
- Photos Framework
- Querying the Photo Library
- Modifying the Library
- Being Notified of Changes
- Fetching Images
- Asking for a UIImage
- Cancelling and caching
- Live photos, videos, and data
- Editing Images
- How to change a photo image
- Handling the adjustment data
- Example: Before editing
- Example: After editing
- Photo Editing Extension
- Using the Camera
- Capture with UIImagePickerController
- Capture with AV Foundation
- 19. Contacts
- Contact Classes
- Fetching Contact Information
- Fetching a Contact
- Repopulating a Contact
- Labeled Values
- Contact Formatters
- Saving Contact Information
- Contact Sorting, Groups, and Containers
- Contacts Interface
- CNContactPickerViewController
- CNContactViewController
- Existing contact
- New contact
- Unknown contact
- 20. Calendar
- Calendar Database Contents
- Calendars
- Calendar Items
- Calendar Database Changes
- Calendar Database Contents
- Creating Calendars, Events, and Reminders
- Events
- Alarms
- Recurrence
- Reminders
- Proximity Alarms
- Fetching Events and Reminders
- Calendar Interface
- EKEventViewController
- EKEventEditViewController
- EKCalendarChooser
- 21. Maps
- Map Views
- Displaying a Region
- Scrolling and Zooming
- Other Map View Customizations
- Map Images
- Map Views
- Annotations
- Customizing an MKMarkerAnnotationView
- Changing the Annotation View Class
- Custom Annotation View Class
- Custom Annotation Class
- Annotation View Hiding and Clustering
- Other Annotation Features
- Overlays
- Custom Overlay Class
- Custom Overlay Renderer
- Other Overlay Features
- Map Kit and Current Location
- Communicating with the Maps App
- Geocoding, Searching, and Directions
- Geocoding
- Searching
- Directions
- 22. Sensors
- Core Location
- Location Manager and Delegate
- Location Services Authorization
- Temporary When In Use authorization
- Proceeding after authorization
- Reduced accuracy
- Location Tracking
- Where Am I?
- Continuous Background Location
- Location Monitoring
- Always authorization
- Forms of location monitoring
- Delegate method calls when your app isnt running
- Location monitoring best practices
- Core Location
- Heading
- Acceleration, Attitude, and Activity
- Shake Events
- Using Core Motion
- Raw Acceleration
- Gravity and attitude
- Force applied by the user
- Gyroscope
- Device motion
- Absolute attitude
- Relative attitude
- Core Motion best practices
- Other Core Motion Data
- IV. Final Topics
- 23. Persistent Storage
- The Sandbox
- Standard Directories
- Inspecting the Sandbox
- Basic File Operations
- Saving and Reading Files
- NSCoding
- Codable
- File Coordinators
- File Wrappers
- The Sandbox
- 23. Persistent Storage
- User Defaults
- Simple Sharing and Previewing of Files
- File Sharing
- Document Types and Receiving a Document
- Handing Over a Document
- Previewing a Document
- Quick Look Previews
- Document Architecture
- A Basic Document Example
- iCloud
- Document Browser
- Custom Thumbnails
- Custom Previews
- Document Picker
- XML
- JSON
- Coding Keys
- Custom Decoding
- SQLite
- Core Data
- PDFs
- Image Files
- 24. Basic Networking
- HTTP Requests
- Obtaining a Session
- Session Configuration
- Session Tasks
- Session Delegate
- HTTP Request with Task Completion Function
- HTTP Request with Session Delegate
- Download task
- Data task
- One Session, One Delegate
- Delegate Memory Management
- Session and Delegate Encapsulation
- Downloading Table View Data
- Background Session
- HTTP Requests
- Universal Links
- On-Demand Resources
- In-App Purchases
- 25. Threads
- Main Thread
- Background Threads
- Why Threading Is Hard
- Blocking the Main Thread
- Manual Threading
- Operation
- Grand Central Dispatch
- Commonly Used GCD Methods
- Synchronous Execution
- Dispatch Groups
- One-Time Execution
- Concurrent Queues
- Checking the Queue
- App Backgrounding
- Background Processing
- 26. Undo
- TargetAction Undo
- Undo Grouping
- Functional Undo
- Undo Interface
- Shake-To-Edit
- Built-In Gestures
- Undo Menu
- A. Lifetime Events
- Application States
- Delegate Events
- Lifetime Scenarios
- Major State Changes
- Paused Inactivity
- Transient Inactivity on the iPad
- Multiple Windows
- Scene Death in the App Switcher
- Lifetime Event Timing
- B. Some Useful Utility Functions
- Core Graphics Initializers
- Center of a CGRect
- Adjust a CGSize
- Delayed Performance
- Dictionary of Views
- Constraint Debugging
- Named Views
- Walk the Responder Chain
- Subviews of Given Class
- Attach an Action Handler to a Control
- Inline Value Class Creation and Configuration
- Downsize a UIImage
- C. How Asynchronous Works
- Asynchronous Code Runs Out of Order
- Asynchronous Code Cannot Return a Value
- Completion Handlers
- Index
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