×
Dodano do koszyka:
Pozycja znajduje się w koszyku, zwiększono ilość tej pozycji:
Zakupiłeś już tę pozycję:
Książkę możesz pobrać z biblioteki w panelu użytkownika
Pozycja znajduje się w koszyku
Przejdź do koszyka

Zawartość koszyka

ODBIERZ TWÓJ BONUS :: »

Programming Fundamentals Using JAVA. A Game Application Approach: Unlock Your Potential with Comprehensive Java Training

(ebook) (audiobook) (audiobook) Książka w języku 1
Programming Fundamentals Using JAVA. A Game Application Approach: Unlock Your Potential with Comprehensive Java Training Mercury Learning and Information, William McAllister, S. Jane Fritz - okladka książki

Programming Fundamentals Using JAVA. A Game Application Approach: Unlock Your Potential with Comprehensive Java Training Mercury Learning and Information, William McAllister, S. Jane Fritz - okladka książki

Programming Fundamentals Using JAVA. A Game Application Approach: Unlock Your Potential with Comprehensive Java Training Mercury Learning and Information, William McAllister, S. Jane Fritz - audiobook MP3

Programming Fundamentals Using JAVA. A Game Application Approach: Unlock Your Potential with Comprehensive Java Training Mercury Learning and Information, William McAllister, S. Jane Fritz - audiobook CD

Ocena:
Bądź pierwszym, który oceni tę książkę
Stron:
776
Dostępne formaty:
     PDF
     ePub

Ebook (314,10 zł najniższa cena z 30 dni)

349,00 zł (-10%)
314,10 zł

Dodaj do koszyka lub Kup na prezent Kup 1-kliknięciem

(314,10 zł najniższa cena z 30 dni)

Przenieś na półkę

Do przechowalni

This Java-based book is designed for beginning programmers, using game programming as a central tool to enhance student engagement and learning outcomes. The new edition updates GUI interface chapters from Swing to FX-based programs. The game programming integration does not compromise the traditional programming material, allowing instructors unfamiliar with game programming to leverage its pedagogical benefits. The book assumes no prior programming experience.
Starting with an introduction, the course progresses through variables, input/output, calculations, methods, classes, objects, boolean expressions, and decision-making. It then covers loops, arrays, advanced object-oriented concepts, inheritance, recursion, and exceptions. The latter part focuses on graphical user interfaces, generics, the API collection framework, multithreading, and concurrency.
By the end of the course, students will have a comprehensive understanding of Java programming, enhanced by practical game programming applications. This approach not only makes learning more engaging but also provides a solid foundation for more advanced Java programming concepts.

O autorach książki

MERCURY LEARNING and INFORMATION publishes content in the areas of science and medicine, technology and computing, engineering, and mathematics designed for the professional/reference, trade, library, higher education, career school, and online training markets.
William McAllister has taught a wide range of computer science courses that include basic programming, computer graphics, and data structures.
S. Jane Fritz taught programming courses in BASIC, Visual Basic, Pascal, C, C++, and Java. She also co-authored several papers and gave a number of presentations at SIGCSE Conferences.

Mercury Learning and Information, William McAllister, S. Jane Fritz - pozostałe książki

Mercury_Learning - inne książki

Zamknij

Przenieś na półkę

Proszę czekać...
ajax-loader

Zamknij

Wybierz metodę płatności

Ebook
314,10 zł
Dodaj do koszyka
Zamknij Pobierz aplikację mobilną Ebookpoint