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Minimal CMake. Learn all about build automation to create and share libraries and applications efficiently

(ebook) (audiobook) (audiobook) Książka w języku angielskim
Minimal CMake. Learn all about build automation to create and share libraries and applications efficiently Tom Hulton- Harrop - okladka książki

Minimal CMake. Learn all about build automation to create and share libraries and applications efficiently Tom Hulton- Harrop - okladka książki

Minimal CMake. Learn all about build automation to create and share libraries and applications efficiently Tom Hulton- Harrop - audiobook MP3

Minimal CMake. Learn all about build automation to create and share libraries and applications efficiently Tom Hulton- Harrop - audiobook CD

Serie wydawnicze:
Practical
Ocena:
Minimal CMake guides you through the bootstrapping of a project using CMake in a step-by-step way. This book utilizes the author’s invaluable expertise, who is a seasoned C++ specialist with over a decade of experience in game and engine development. The chapters introduce concepts gradually, making it easy to integrate existing software components and share custom components with others.
The book teaches you CMake basics such as a simple console application. You’ll learn to integrate third-party libraries to enhance the app's functionality, as well as modularize the app, extracting reusable components into libraries for seamless integration. You’ll also find out how to incorporate larger libraries effectively and explore techniques for managing projects as they scale, along with tools to facilitate smooth cross-platform development. Once you reach the desired level of project maturity, you’ll discover how CMake facilitates project distribution and ensures critical functionality testing.
This book does not to overwhelm you with every detail of CMake, rather it empowers you to navigate further learning and growth in CMake as your skills and aspirations evolve.
By the end of this book, you’ll have developed a complete application that integrates both your own and external libraries, ready for packaging and distribution.

Wybrane bestsellery

O autorze książki

Tom Hulton-Harrop is a freelance contractor specializing in C++ with over a decade of experience in game and engine development. His career began at Electronic Arts in 2011, contributing to the Need for Speed series. At Fireproof Games from 2014, he worked on titles including The Room Three and Omega Agent for VR. Transitioning to Amazon, Tom joined the Lumberyard Game Engine team, later known as Open 3D Engine. He developed a keen interest in open-source projects, sharing numerous hobby projects on GitHub. Tom's journey with CMake began through these experiences, revealing its robust capabilities and straightforward approach.

Packt Publishing - inne książki

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