Tom Hulton-Harrop is a freelance contractor specializing in C++ with over a decade of experience in game and engine development. His career began at Electronic Arts in 2011, contributing to the Need for Speed series. At Fireproof Games from 2014, he worked on titles including The Room Three and Omega Agent for VR. Transitioning to Amazon, Tom joined the Lumberyard Game Engine team, later known as Open 3D Engine. He developed a keen interest in open-source projects, sharing numerous hobby projects on GitHub. Tom's journey with CMake began through these experiences, revealing its robust capabilities and straightforward approach.
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