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Cross-Platform UIs with Flutter. Unlock the ability to create native multiplatform UIs using a single code base with Flutter 3

(ebook) (audiobook) (audiobook) Książka w języku 1
Cross-Platform UIs with Flutter. Unlock the ability to create native multiplatform UIs using a single code base with Flutter 3 Ryan Edge, Alberto Miola - okladka książki

Cross-Platform UIs with Flutter. Unlock the ability to create native multiplatform UIs using a single code base with Flutter 3 Ryan Edge, Alberto Miola - okladka książki

Cross-Platform UIs with Flutter. Unlock the ability to create native multiplatform UIs using a single code base with Flutter 3 Ryan Edge, Alberto Miola - audiobook MP3

Cross-Platform UIs with Flutter. Unlock the ability to create native multiplatform UIs using a single code base with Flutter 3 Ryan Edge, Alberto Miola - audiobook CD

Ocena:
Bądź pierwszym, który oceni tę książkę
Stron:
260
Dostępne formaty:
     PDF
     ePub
     Mobi
Flutter is a UI toolkit for building beautiful, natively compiled applications for mobile, web, desktop, and embedded devices from a single code base. With Flutter, you can write your code once and run it anywhere using a single code base to target multiple platforms. This book is a comprehensive, project-based guide for new and emerging Flutter developers that will help empower you to build bulletproof applications.
Once you start reading book, you’ll quickly realize what sets Flutter apart from its competition and establish some of the fundamentals of the toolkit. As you work on various project applications, you’ll understand just how easy Flutter is to use for building stunning UIs. This book covers navigation strategies, state management, advanced animation handling, and the two main UI design styles: Material and Cupertino. It’ll help you extend your knowledge with good code practices, UI testing strategies, and CI setup to constantly keep your repository’s quality at the highest level possible.
By the end of this book, you'll feel confident in your ability to transfer the lessons from the example projects and build your own Flutter applications for any platform you wish.

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O autorach książki

Ryan Edge is an experienced software engineer, with over 10 years of experience as a web and mobile developer. He graduated in computer science from Southern Polytechnic State University. He is currently working for a stealth startup and part-time as a freelancer, with over 3 years of professional experience in Flutter. He is a Google Developer Expert in Flutter, an active member the open-source community, and a co-organizer of his local Flutter meetup group.
Alberto Miola is an Italian software engineer who graduated in computer science from the University of Padua. He’s currently working with Dart and Flutter, with which he has more than 3 years of professional experience, and also is a Dart and Flutter GDE. He attends online conferences, writes technical articles about Flutter, and is also the author of the Flutter Complete Reference book series.

Packt Publishing - inne książki

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