×
Dodano do koszyka:
Pozycja znajduje się w koszyku, zwiększono ilość tej pozycji:
Zakupiłeś już tę pozycję:
Książkę możesz pobrać z biblioteki w panelu użytkownika
Pozycja znajduje się w koszyku
Przejdź do koszyka

Zawartość koszyka

ODBIERZ TWÓJ BONUS :: »

Extending Unity with Editor Scripting. Put Unity to use for your video games by creating your own custom tools with editor scripting

(ebook) (audiobook) (audiobook) Książka w języku 1
Extending Unity with Editor Scripting. Put Unity to use for your video games by creating your own custom tools with editor scripting Angelo Tadres, Angelo R Tadres Bustamante - okladka książki

Extending Unity with Editor Scripting. Put Unity to use for your video games by creating your own custom tools with editor scripting Angelo Tadres, Angelo R Tadres Bustamante - okladka książki

Extending Unity with Editor Scripting. Put Unity to use for your video games by creating your own custom tools with editor scripting Angelo Tadres, Angelo R Tadres Bustamante - audiobook MP3

Extending Unity with Editor Scripting. Put Unity to use for your video games by creating your own custom tools with editor scripting Angelo Tadres, Angelo R Tadres Bustamante - audiobook CD

Ocena:
Bądź pierwszym, który oceni tę książkę
Stron:
268
Dostępne formaty:
     PDF
     ePub
     Mobi

Wybrane bestsellery

O autorach książki

Angelo Tadres is a Chilean software engineer, living the dream of working in the mobile video game industry. Hailing from Santiago, Chile, he began his career doing research and development for video games and applications that are designed to assist the blind and visually impaired with their orientation and mobility skills. After passing quickly through the telecommunications industryworking with value-added services and mobile applicationshe got the opportunity to join the Santiago studio of DeNA, one of the world's largest mobile video game companies. In 2013, Angelo was asked to move to Vancouver, Canada, to become a lead software engineer, where he helped build the fledgling Canadian studio and, in particular, championed Unity 3D, paving the way for other teams' adoption and use. He's known for getting things done by shooting first and asking questions later. When he is not coding and pushing content to GitHub, you'll find him playing table tennis with his friends or running along the sea wall. To know more about him, visit his website at http://angelotadres.com/.
Angelo Tadres is a Chilean software engineer, living the dream of working in the mobile video game industry. Hailing from Santiago, Chile, he began his career doing research and development for video games and applications that are designed to assist the blind and visually impaired with their orientation and mobility skills. After passing quickly through the telecommunications industry—working with value-added services and mobile applications—he got the opportunity to join the Santiago studio of DeNA, one of the world's largest mobile video game companies. In 2013, Angelo was asked to move to Vancouver, Canada, to become a lead software engineer, where he helped build the fledgling Canadian studio and, in particular, championed Unity 3D, paving the way for other teams' adoption and use. He's known for getting things done by shooting first and asking questions later. When he is not coding and pushing content to GitHub, you'll find him playing table tennis with his friends or running along the sea wall. To know more about him, visit his website at http://angelotadres.com/.

Packt Publishing - inne książki

Zamknij

Przenieś na półkę

Proszę czekać...
ajax-loader

Zamknij

Wybierz metodę płatności

Zamknij Pobierz aplikację mobilną Ebookpoint