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LiveCode Mobile Development: Beginner's Guide. Create interactive mobile apps for Android and iOS with LiveCode

(ebook) (audiobook) (audiobook) Książka w języku angielskim
LiveCode Mobile Development: Beginner's Guide. Create interactive mobile apps for Android and iOS with LiveCode Joel W Gerdeen, Joel Gerdeen, Colin Holgate - okladka książki

LiveCode Mobile Development: Beginner's Guide. Create interactive mobile apps for Android and iOS with LiveCode Joel W Gerdeen, Joel Gerdeen, Colin Holgate - okladka książki

LiveCode Mobile Development: Beginner's Guide. Create interactive mobile apps for Android and iOS with LiveCode Joel W Gerdeen, Joel Gerdeen, Colin Holgate - audiobook MP3

LiveCode Mobile Development: Beginner's Guide. Create interactive mobile apps for Android and iOS with LiveCode Joel W Gerdeen, Joel Gerdeen, Colin Holgate - audiobook CD

Ocena:
Bądź pierwszym, który oceni tę książkę
Stron:
256
Dostępne formaty:
     PDF
     ePub
     Mobi

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O autorach książki

Joel Gerdeen obtained a PhD in engineering mechanics and biomedical engineering from Iowa State University, where he started using computers in experimental research. In his first employment as a structural analyst, he developed software to assist other engineers to graphically model heavy machinery. His support of engineering computer usage transitioned into a career of software project management at FMC, Honeywell, and BAE Systems, all of which were Fortune 100 companies. Joel has experienced computing evolution from loading machine code through switches on a DEC minicomputer to booting a Raspberry Pi from a microSD card. He has worked with microprocessors, timesharing, personal computers, mainframe business systems, and latest mobile devices. After 35 years of employment, Joel ventured into mobile software development in 2010, working with a small start-up company and publishing numerous apps on both Apple and Google app stores. After working with separate iOS and Android development environments, he discovered LiveCode and was able to build on his former HyperCard experience. Joel is also active in the mobile development community in Minneapolis and has presented LiveCode at local conferences.
Joel Gerdeen obtained a PhD in engineering mechanics and biomedical engineering from Iowa State University, where he started using computers in experimental research. In his first employment as a structural analyst, he developed software to assist other engineers to graphically model heavy machinery. His support of engineering computer usage transitioned into a career of software project management at FMC, Honeywell, and BAE Systems, all of which were Fortune 100 companies. Joel has experienced computing evolution from loading machine code through switches on a DEC minicomputer to booting a Raspberry Pi from a microSD card. He has worked with microprocessors, timesharing, personal computers, mainframe business systems, and latest mobile devices. After 35 years of employment, Joel ventured into mobile software development in 2010, working with a small start-up company and publishing numerous apps on both Apple and Google app stores. After working with separate iOS and Android development environments, he discovered LiveCode and was able to build on his former HyperCard experience. Joel is also active in the mobile development community in Minneapolis and has presented LiveCode at local conferences.
Colin Holgate was originally trained as a telecommunications technician in the Royal Air Force, but with the advent of the personal computer era he transitioned to working as a technical support engineer for companies that included Apple Computer UK.

In 1992 he moved to the USA, to become a full time multimedia programmer, working for The Voyager Company. In that role he programmed several award winning CD-ROMs, including A Hard Day’s Night and This Is Spinal Tap.

For the last 12 years Colin has worked for Funny Garbage, a New York City based web design company. In addition to using Adobe Director and Adobe Flash for online and kiosk application, he has used LiveCode for in-house production tools. At the introduction of LiveCode for Mobile at the RunRevLive Conference in 2011, Colin entered, and won a contest to create a mobile application made with LiveCode.

Packt Publishing - inne książki

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