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This book helps you to harness the power of Unreal Engine 5's geometry tools to create stunning 3D environments, props, and more with expert insights from Francisco Barros, who shares his secrets for crafting professional-grade assets.
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Learn object-oriented design, SOLID principles, and the most important game development design patterns to create a resilient codebase. Leverage all the features available in Godot Engine to tackle common game development challenges with confidence.
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This book will equip you to create high-quality, visually appealing Android apps from scratch with Kotlin. You'll discover a wide range of real-world development challenges faced by developers and explore various techniques to overcome them.
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How to Build Android Applications with Kotlin. A hands-on guide to developing, testing, and publishing production-grade Android 15 apps - Third Edition
Alex Forrester, Eran Boudjnah, Alexandru Dumbravan, Jomar Tigcal
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Shaders allow developers to craft visually striking games. Unity 6's switch to SRP as the default render pipeline makes it the perfect time to explore shaders with the latest version of the book to explore Shader Graph, VFX Graph, and more.
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This ZBrush guide uses hands-on projects to help you master ZBrush and take your digital sculpting skills to the next level. You'll create impressive 3D models while learning advanced techniques, making your artistic journey both fun and productive.
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Expand your knowledge of C# and discover the capabilities of the Godot Engine by developing a first-person 3D adventure game. With the help of step-by-step instructions and explanations of the essential software development principles, you'll not only complete the book's project, but also be able to leverage this game engine for your own projects.
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Many intermediate users find advanced features in Clip Studio Paint challenging. This guide offers step-by-step tutorials and insider tips to master these tools, enhancing creativity and efficiency in digital art creation.
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