×
Dodano do koszyka:
Pozycja znajduje się w koszyku, zwiększono ilość tej pozycji:
Zakupiłeś już tę pozycję:
Książkę możesz pobrać z biblioteki w panelu użytkownika
Pozycja znajduje się w koszyku
Przejdź do koszyka

Zawartość koszyka

ODBIERZ TWÓJ BONUS :: »

Mastering LibGDX Game Development. Leverage the power of LibGDX to create a fully functional, customizable RPG game for your own commercial title Patrick Hoey

(ebook) (audiobook) (audiobook) Książka w języku 1
Mastering LibGDX Game Development. Leverage the power of LibGDX to create a fully functional, customizable RPG game for your own commercial title Patrick Hoey - okladka książki

Mastering LibGDX Game Development. Leverage the power of LibGDX to create a fully functional, customizable RPG game for your own commercial title Patrick Hoey - okladka książki

Mastering LibGDX Game Development. Leverage the power of LibGDX to create a fully functional, customizable RPG game for your own commercial title Patrick Hoey - audiobook MP3

Mastering LibGDX Game Development. Leverage the power of LibGDX to create a fully functional, customizable RPG game for your own commercial title Patrick Hoey - audiobook CD

Autor:
Patrick Hoey
Serie wydawnicze:
Mastering
Ocena:
Bądź pierwszym, który oceni tę książkę
Stron:
420
Dostępne formaty:
     PDF
     ePub
     Mobi

Wybrane bestsellery

O autorze książki

Patrick Hoey is a software engineer with over 15 years of professional experience, contributing to the success of organizations from Fortune 500 companies to startups. While working full time, he completed his master's degree in computer science and then went on to graduate from law school, passed the bar exam, and became a licensed attorney. He has also donated his services as a director at a non-profit company. Patrick started developing video games from the age of 12. The first video game that he created was a crude hangman game for the Atari 800 home computer written in Atari BASIC. He has developed demo programs throughout the years that demonstrate certain features or exercise certain APIs of interest at the time, such as OpenGL, DirectX, SDL, Allegro, Cocos2d-x, and recently LibGDX. For entrepreneurial endeavors, Patrick ported video games to mobile phone platforms. His latest adventure with LibGDX started in 2013, creating a game that he always wanted to play called CityPunk: A Hacker's Story. Patrick's research interests include game development, graphics programming, intellectual property case law, data visualization, microcontrollers for embedded devices, and machine learning. Patrick loves photography, hiking, traveling, and creating short films. Find out more about Patrick on his personal blog at https://www.patrickhoey.com.

Zobacz pozostałe książki z serii Mastering

Packt Publishing - inne książki

Zamknij

Przenieś na półkę

Proszę czekać...
ajax-loader

Zamknij

Wybierz metodę płatności

Ebook
134,10 zł
Dodaj do koszyka
Zamknij Pobierz aplikację mobilną Ebookpoint
Zabrania się wykorzystania treści strony do celów eksploracji tekstu i danych (TDM), w tym eksploracji w celu szkolenia technologii AI i innych systemów uczenia maszynowego. It is forbidden to use the content of the site for text and data mining (TDM), including mining for training AI technologies and other machine learning systems.