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Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide. Create games beyond your imagination with the Unreal Development Kit Rachel Cordone

(ebook) (audiobook) (audiobook) Książka w języku 1
Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide. Create games beyond your imagination with the Unreal Development Kit Rachel Cordone - okladka książki

Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide. Create games beyond your imagination with the Unreal Development Kit Rachel Cordone - okladka książki

Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide. Create games beyond your imagination with the Unreal Development Kit Rachel Cordone - audiobook MP3

Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide. Create games beyond your imagination with the Unreal Development Kit Rachel Cordone - audiobook CD

Autor:
Rachel Cordone
Ocena:
Bądź pierwszym, który oceni tę książkę
Stron:
466
Dostępne formaty:
     PDF
     ePub
     Mobi
Unreal Development Kit is the free edition of Unreal Engine—the largest game engine in existence with hundreds of shipped commercial titles. The Unreal Engine is a very powerful tool for game development but with something so complex it's hard to know where to start.This book will teach you how to use the UnrealScript language to create your own games with the Unreal Development Kit by using an example game that you can create and play for yourself. It breaks down the UnrealScript language into easy to follow chapters that will quickly bring you up to speed with UnrealScript game programming.Unreal Development Kit Game Programming with UnrealScript takes you through the UnrealScript language for the Unreal Development Kit. It starts by walking through a project setup and setting up programs to write and browse code. It then takes you through using variables, functions, and custom classes to alter the game's behavior and create our own functionality. The use and creation of Kismet is also covered. Later, using replication to create and test multiplayer games is discussed. The book closes with code optimization and error handling as well as a few of the less common but useful features of UnrealScript.

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O autorze książki

Rachel Cordone is a game designer and programmer who has been working with the Unreal Engine since the 1990's. She has worked with various game and simulation companies since 2003 on everything from PC, console, mobile, to VR and AR projects. For the past decade, Rachel has offered remote contract programming services to training software development companies including Northrop Grumman and Parsons Brinkerhoff. On the side, she makes video games through her company, Stubborn Horse Studios. She also wrote the book Unreal Development Kit Game Programming with UnrealScript for Packt.

Packt Publishing - inne książki

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