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Hands-On Unity 2021 Game Development. Create, customize, and optimize your own professional games from scratch with Unity 2021 - Second Edition

(ebook) (audiobook) (audiobook) Książka w języku 1
Hands-On Unity 2021 Game Development. Create, customize, and optimize your own professional games from scratch with Unity 2021 - Second Edition Nicolas Alejandro Borromeo - okladka książki

Hands-On Unity 2021 Game Development. Create, customize, and optimize your own professional games from scratch with Unity 2021 - Second Edition Nicolas Alejandro Borromeo - okladka książki

Hands-On Unity 2021 Game Development. Create, customize, and optimize your own professional games from scratch with Unity 2021 - Second Edition Nicolas Alejandro Borromeo - audiobook MP3

Hands-On Unity 2021 Game Development. Create, customize, and optimize your own professional games from scratch with Unity 2021 - Second Edition Nicolas Alejandro Borromeo - audiobook CD

Ocena:
Bądź pierwszym, który oceni tę książkę
Stron:
710
Dostępne formaty:
     PDF
     ePub
     Mobi
Learning how to use Unity is the quickest way to creating a full game, but that’s not all you can do with this simple, yet comprehensive suite of video game development tools – Unity is just as useful for creating AR/VR experiences, complex simulations, real-time realistic rendering, films, and practical games for training and education.

Hands-On Unity 2021 Game Development outlines a practical journey to creating your first full game from the ground up, building it step-by-step and applying your knowledge as you progress.

Complete with hands-on tutorials and projects, this easy-to-follow guide will teach you how to develop the game using several Unity tools. As you advance, you will learn how to use the Unity engine, create simple scripts using C#, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. You’ll be able to apply all the knowledge that you gain to a real-world game.

Later chapters will show you how to code a simple AI agent to challenge the user and use profiling tools to ensure that the code runs efficiently. Finally, you'll work with Unity's AR tools to create AR experiences for 3D apps and games.

By the end of this Unity book, you will have created a complete game and built a solid foundation in using a wide variety of Unity tools.

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O autorze książki

Nicolas Alejandro Borromeo works as a Senior Software Development Consultant for Unity in the UK. He was a game development career coordinator at Universidad Argentina de la Empresa (UADE) and has taught game development at many other Argentine universities, such as UTN, UAI, and USAL, and institutions such as Image Campus and DaVinci, since 2012. Nicolas has been a Unity Certified Instructor since 2019, teaching high-profile Unity clients all around the globe. He was an MMO client-side developer at Band of Coders in Argentina and has been a Unity freelance developer since 2012.

Packt Publishing - inne książki

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