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Godot 4 Best Practices. Practical workflows and strategies for efficient, scalable game development Robert Henning

(ebook) (audiobook) (audiobook) Język publikacji: angielski
Godot 4 Best Practices. Practical workflows and strategies for efficient, scalable game development Robert Henning - okladka książki

Godot 4 Best Practices. Practical workflows and strategies for efficient, scalable game development Robert Henning - okladka książki

Godot 4 Best Practices. Practical workflows and strategies for efficient, scalable game development Robert Henning - audiobook MP3

Godot 4 Best Practices. Practical workflows and strategies for efficient, scalable game development Robert Henning - audiobook CD

Autor:
Robert Henning
Ocena:
Godot 4 Best Practices is guide for moving from quick prototypes to shippable games. It skips beginner material and focuses on the patterns and habits that hold up on real projects. Part 1 shows how to apply the five SOLID principles to Godot’s node and script model. You’ll learn when to choose scenes or scripts, how to keep hierarchies shallow, and when data-driven resources beat extra nodes. Part 2 dives into patterns you’ll use every day: decoupling with signals and notifications, state machines, strategy-based AI, and swapping deep inheritance for modular components. You’ll also build factories, builders, commands, and services with clear Godot examples so systems stay flexible and testable. Part 3 tackles project structure. Set up data-driven saves and preferences, layer gameplay code to avoid “God classes,” and lock in folder layouts and naming rules that keep teams in sync.
By the end, you’ll write cleaner GDScript, organize large scenes with confidence, and ship games that are maintainable, scalable, and ready for release. No hype—just proven practices that make Godot projects easier to grow and finish.

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O autorze książki

Robert Henning holds an Honours Degree in Education and has over 20 years of Computer Science education experience, specializing in game development. He has taught game development using Scratch, Java with GreenFoot, Delphi, and Godot. A passionate advocate for Godot, Robert has promoted this platform since the early versions.
Robert runs a popular YouTube channel offering tutorials and showcasing games made with Godot. His hands-on approach and dedication to accessible learning have earned him a reputation as a trusted educator. Godot 4 for Beginners is a culmination of his expertise, designed to guide newcomers through creating their own games with clear, step-by-step instructions.

Packt Publishing - inne książki

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