Harrison Ferrone jest inżynierem. Pisze dokumentacje techniczne dla firmy Microsoft, a także tworzy treści instruktażowe dla serwisów LinkedIn i Pluralsight. Publikuje artykuły na raywenderlich.com, prowadzi również działalność dydaktyczną. Kiedy nie pracuje, zajmuje się kotami, czyta książki i z nostalgią wspomina lektury szkolne.
Harrison Ferrone - ebooki
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This sixth edition of the popular C# guide helps you learn the building blocks of the C# language, right from variables to classes and exception handling. After getting to grips with the basics of C# programming, it takes you through the world of Unity game development and how you can apply C# knowledge using game development examples.
- PDF + ePub + Mobi pkt
Learning C# by Developing Games with Unity 2021. Kickstart your C# programming and Unity journey by building 3D games from scratch - Sixth Edition Learning C# by Developing Games with Unity 2021. Kickstart your C# programming and Unity journey by building 3D games from scratch - Sixth Edition
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This fifth edition of the popular C# guide helps you learn the building blocks of C# language, right from variables to classes and exception handling. After getting to grips with the basics of C# programming, it takes you through the world of Unity game development and how you can apply C# knowledge using game development examples.
- PDF + ePub + Mobi pkt
Learning C# by Developing Games with Unity 2020. An enjoyable and intuitive approach to getting started with C# programming and Unity - Fifth Edition Learning C# by Developing Games with Unity 2020. An enjoyable and intuitive approach to getting started with C# programming and Unity - Fifth Edition
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Unity, the world's leading real-time engine, is used to create half of the world's games. This book will teach programming newcomers the C# language in a fun and accessible way through game development. No prior programming or game development experience is required, only a curious mind.
- PDF + ePub + Mobi pkt
Learning C# by Developing Games with Unity 2019. Code in C# and build 3D games with Unity - Fourth Edition Learning C# by Developing Games with Unity 2019. Code in C# and build 3D games with Unity - Fourth Edition
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Solve common software development problems and craft reusable, maintainable, and flexible game code in Unity by leveraging the power of popular design patterns, such as Builder, Object Pool, and more, with this practical guide
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Learning Design Patterns with Unity. Craft reusable code with popular software design patterns and best practices in Unity and C# Learning Design Patterns with Unity. Craft reusable code with popular software design patterns and best practices in Unity and C#
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