#ifndef _BULLSEYEEVENTSCP_H_
#define _BULLSEYEEVENTSCP_H_

template <class T>
class CProxy_IBullsEyeEvents : public IConnectionPointImpl<T, &DIID__IBullsEyeEvents, CComDynamicUnkArray>
{
    //Ostrzeżenie: ta klasa może być odtworzona przez kreatora.
public:
    VOID Fire_OnRingHit(SHORT ringNumber)
    {
        T* pT = static_cast<T*>(this);

        int nConnectionIndex;
        CComVariant* pvars = new CComVariant[1];
        int nConnections = m_vec.GetSize();
        
        for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
        {
            pT->Lock();
            CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
            pT->Unlock();
            IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
            if (pDispatch != NULL)
            {
                pvars[0] = ringNumber;
                DISPPARAMS disp = { pvars, NULL, 1, 0 };
                pDispatch->Invoke(0x1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
            }
        }
        delete[] pvars;
    
    }
    VOID Fire_OnScoreChanged(LONG ringValue)
    {
        T* pT = static_cast<T*>(this);

        int nConnectionIndex;
        CComVariant* pvars = new CComVariant[1];
        int nConnections = m_vec.GetSize();
        
        for (nConnectionIndex = 0; nConnectionIndex < nConnections; nConnectionIndex++)
        {
            pT->Lock();
            CComPtr<IUnknown> sp = m_vec.GetAt(nConnectionIndex);
            pT->Unlock();
            IDispatch* pDispatch = reinterpret_cast<IDispatch*>(sp.p);
            if (pDispatch != NULL)
            {
                pvars[0] = ringValue;
                DISPPARAMS disp = { pvars, NULL, 1, 0 };
                pDispatch->Invoke(0x2, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &disp, NULL, NULL, NULL);
            }
        }
        delete[] pvars;
    
    }
};
#endif