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Coding Roblox Games Made Easy. The ultimate guide to creating games with Roblox Studio and Lua programming

(ebook) (audiobook) (audiobook) Książka w języku 1
Coding Roblox Games Made Easy. The ultimate guide to creating games with Roblox Studio and Lua programming Zander Brumbaugh - okladka książki

Coding Roblox Games Made Easy. The ultimate guide to creating games with Roblox Studio and Lua programming Zander Brumbaugh - okladka książki

Coding Roblox Games Made Easy. The ultimate guide to creating games with Roblox Studio and Lua programming Zander Brumbaugh - audiobook MP3

Coding Roblox Games Made Easy. The ultimate guide to creating games with Roblox Studio and Lua programming Zander Brumbaugh - audiobook CD

Ocena:
6.0/6  Opinie: 1
Stron:
238
Dostępne formaty:
     PDF
     ePub
     Mobi
Roblox is a global virtual platform like no other for both playing and creating games. With well over 150 million monthly active users, Roblox hosts all genres of games that can be played by other members of the community using the Lua programming language. Not only can you create games for free, but you can also earn considerable sums of money if from the success of your games, and become part of the vast and supportive developer circle that provides excellent opportunities for networking in a tight-knit community.
With this practical book, you'll get hands-on experience working on the Roblox platform. You'll start with an overview of Roblox development and then understand how to use Roblox Studio. As you progress, you'll gradually learn everything you need from how to program in Roblox Lua to creating Obby and Battle Royale games. Finally, you'll delve into the logistics of game production, focusing on optimizing the performance of your game by implementing impressive mechanics, monetization, and marketing practices.
By the end of this Roblox book, you'll be able to lead or work with a team to bring your gaming world to life, and extend that experience to players around the world.

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O autorze książki

Zander Brumbaugh jest niezależnym programistą, menadżerem projektów i projektantem gier. Od kilku lat współpracuje z twórcą platformy Roblox. Stworzył kilka popularnych gier. Studiuje na Uniwersytecie Waszyngtońskim, a także w Szkole Informatyki i Inżynierii Paula G. Allena.

Packt Publishing - inne książki

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