Marcos Romero is the author of "Romero Blueprints" blog, which is one of the main references on the internet to learn Blueprints. Epic Games invited him to the Unreal Engine 4 closed Beta program to experiment and collaborate with the evolution of the tools. He was also one of the first recipients of Unreal Dev Grants for Education. Marcos is a well known figure in the Unreal Community and for Epic Games he wrote the Official Blueprints Compendium and Blueprints Instructor Guide...
Marcos Romero - ebooki
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Blueprints Visual Scripting for Unreal Engine 5. Unleash the true power of Blueprints to create impressive games and applications in UE5 - Third Edition
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Blueprints Visual Scripting for Unreal Engine. The faster way to build games using UE4 Blueprints - Second Edition
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Plone 3 Products Development Cookbook. 70 simple but incredibly effective recipes for creating your own feature rich, modern Plone add-on products by diving into its development framework