pakiet_gra_platformowa
Class ObiektRuchomy
java.lang.Object
javax.microedition.lcdui.game.Layer
javax.microedition.lcdui.game.Sprite
pakiet_gra_platformowa.ObiektRuchomy
- Direct Known Subclasses:
- Bohater, Potworek
public class ObiektRuchomy
- extends javax.microedition.lcdui.game.Sprite
Fields inherited from class javax.microedition.lcdui.game.Sprite |
TRANS_MIRROR, TRANS_MIRROR_ROT180, TRANS_MIRROR_ROT270, TRANS_MIRROR_ROT90, TRANS_NONE, TRANS_ROT180, TRANS_ROT270, TRANS_ROT90 |
Constructor Summary |
ObiektRuchomy(javax.microedition.lcdui.Image _obraz,
javax.microedition.lcdui.game.TiledLayer _tekstura,
int _nr_planszy_x,
int _nr_planszy_y)
|
Methods inherited from class javax.microedition.lcdui.game.Sprite |
collidesWith, collidesWith, collidesWith, defineCollisionRectangle, defineReferencePixel, getFrame, getFrameSequenceLength, getRawFrameCount, getRefPixelX, getRefPixelY, nextFrame, paint, prevFrame, setFrame, setFrameSequence, setImage, setRefPixelPosition, setTransform |
Methods inherited from class javax.microedition.lcdui.game.Layer |
getHeight, getWidth, getX, getY, isVisible, move, setPosition, setVisible |
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
ObiektRuchomy
public ObiektRuchomy(javax.microedition.lcdui.Image _obraz,
javax.microedition.lcdui.game.TiledLayer _tekstura,
int _nr_planszy_x,
int _nr_planszy_y)
przesunLewo
public byte przesunLewo(int x)
przesunGora
public byte przesunGora(int y)
przesunDol
public byte przesunDol(int y)
przesunPrawo
public byte przesunPrawo(int x)
podskocz
public void podskocz()
spadek
public void spadek()
getNrPlanszyX
public int getNrPlanszyX()
getNrPlanszyY
public int getNrPlanszyY()
getKierunek
public boolean getKierunek()
setKierunek
public void setKierunek(boolean wartosc)