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Algorithm Development Kit 1.0 |
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java.lang.Objectalgs.model.gametree.debug.NegMaxNode
public class NegMaxNode
Represents a NegMax node in the debugging output.
Nested Class Summary |
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Nested classes/interfaces inherited from interface algs.debug.IGraphEntity |
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IGraphEntity.Formatter |
Constructor Summary | |
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NegMaxNode()
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Method Summary | |
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java.lang.String |
fontName()
To properly draw Negmax node in symbol font. |
int |
fontSize()
Default font size to use is ok. |
java.lang.String |
nodeLabel()
Return node label that properly shows value. |
int |
value()
Return the computed value. |
void |
value(int value)
Set the computed value. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public NegMaxNode()
Method Detail |
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public int value()
public void value(int value)
public java.lang.String nodeLabel()
nodeLabel
in interface IGraphEntity
public java.lang.String fontName()
fontName
in interface ISelectFont
public int fontSize()
fontSize
in interface ISelectFont
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